Alhoon
The alhoon is a powerful and deadly monster that appears in dNetHack and EvilHack. An alhoon is a mind flayer which managed to become a lich, and shares traits of both monsters - mixing the cold touch, casting and life drain of the lich with the tentacles and intelligence drain of the mind flayer.
dNetHack
L alhoon | |
---|---|
Difficulty | 25 |
Attacks |
Touch 3d6 cold, Tentacle 1d4 int drain, Tentacle 1d2 life drain, Tentacle 1d2 life drain, Cast 0d0 mage spell |
Base level | 17 |
Base experience | 569 |
Speed | 9 |
Base AC | −4 |
Base MR | 90 |
Alignment | 0 (neutral) |
Frequency (by normal means) | 0 (Not randomly generated) |
Genocidable | No |
Weight | 1200 |
Nutritional value | 100 |
Size | medium |
Resistances | fire, cold, sleep, poison, petrification |
Resistances conveyed | |
An alhoon:
|
In dNetHack, alhoons act as the guardians of the second and third keys of neutrality.
Generation
They are found in the third level of the Lethe Gorge and in Ryleh.
EvilHack
Template:Monsym/alhoon alhoon | |
---|---|
Difficulty | 30 |
Attacks |
Weapon 1d10, Touch 5d6 cold, Tentacles 2d1 intelligence drain, Tentacles 2d1 intelligence drain, Spell-casting |
Base level | 26 |
Base experience | 1115 |
Speed | 9 |
Base AC | -6 |
Base MR | 90 |
Alignment | -15 (chaotic) |
Frequency (by normal means) | 1 (Very rare) |
Genocidable | Yes |
Weight | 1200 |
Nutritional value | 250 |
Size | Medium |
Resistances | psychic,fire,cold,sleep,electricity,poison,level drain |
Resistances conveyed |
None |
A alhoon:
| |
Reference | EvilHack - monst.c, line 642 |
Encyclopedia Entry
A truly terrifying creature, alhoons are rogue master mind flayers that sought out ultimate magical power, sacrificing their souls and becoming something akin to an arch-lich. Alhoons do not have as many tentacle attacks as their mind flayer brethren, but they can cast powerful spells. They enjoy all of the strengths and weaknesses associated with being undead.
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