Pick-axe
( | |
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Name | pick-axe |
Appearance | pick-axe |
Damage vs. small | 1d6 |
Damage vs. large | 1d3 |
To-hit bonus | +0 |
Weapon skill | pick-axe |
Size | one-handed |
Base price | 50 zm (+10/positive enchant) |
Weight | 100 |
Material | iron |
A pick-axe is a tool that is also a weapon. It can be (a)pplied to digging into walls, through the floor, or to smash boulders and statues. Ifyou apply it upward, a rock will fall from the ceiling and bonk you on the head. For those aiming for the weaponless conduct, a common accident is to break the conduct by hitting a monster immediately after digging with a pick-axe.
Archeologists start with a pick-axe, and many can be found on the bodies of recently deceased dwarves.
To prevent theft, shopkeepers will not let you into shops with a pick-axe or mattock in your main inventory. It must be held in a container or left behind.
Pick-axe skill
Pick-axe | |
---|---|
Max | Role |
Basic | |
Skilled | |
Expert |
In the #enhance screen, the pick-axe skill applies to both the pick-axe and the two-handed dwarvish mattock (unidentified appearance of which is "broad pick"). There are no artifact pick-axes.