Sanctuary
A sanctuary is a co-aligned[1] temple.[2] You will receive sanctuary from its priest[3] if the priest is peacefully[4] tending the altar and your alignment is greater than -4.[5] This means monsters will not enter the temple,[6] and any monsters currently within will not attack you in melee and flee as if you were standing on a respected Elbereth square[7] (though they can still use ranged attacks). Unlike Elbereth, only the following monsters ignore sanctuary:
References
- ↑ priest.c in NetHack 3.4.3, line 600
- ↑ priest.c in NetHack 3.4.3, line 595
- ↑ priest.c in NetHack 3.4.3, line 597
- ↑ priest.c in NetHack 3.4.3, line 601
- ↑ priest.c in NetHack 3.4.3, line 592
- ↑ mon.c in NetHack 3.4.3, line 1134
- ↑ monmove.c in NetHack 3.4.3, line 267
- ↑ 8.0 8.1 8.2 priest.c in NetHack 3.4.3, line 589: is_minion is true only for high priests and A
- ↑ monmove.c in NetHack 3.4.3, line 266
- ↑ monmove.c in NetHack 3.4.3, line 890
- This page is a stub. Should you wish to do so, you can contribute by expanding this page.
This page may need to be updated for the current version of NetHack.
It may contain text specific to NetHack 3.4.3. Information on this page may be out of date.
Editors: After reviewing this page and making necessary edits, please change the {{nethack-343}} tag to the current version's tag or {{noversion}} as appropriate.