Agent
@ agent | |
---|---|
Difficulty | 6 |
Attacks |
Weapon 1d4 amulet-stealing, Claw 1d1 amulet-stealing, Claw 1d1 amulet-stealing, Claw 1d1 amulet-stealing |
Base level | 6 |
Base experience | 69 |
Speed | 18 |
Base AC | 10 |
Base MR | 10 |
Alignment | -7 (chaotic) |
Frequency (by normal means) | 0 (Not randomly generated) |
Genocidable | No |
Weight | 1450 |
Nutritional value | 400 |
Size | Medium |
Resistances | None |
Resistances conveyed |
causes teleportitis (60%) |
A agent:
| |
Reference | EvilHack - monst.c, line 2895 |
An agent, @, is a type of monster that appears in EvilHack and Hack'EM.
Encyclopedia entry
It was part of his profession to kill people. He had never liked
doing it and when he had to kill he did it as well as he knew how
and forgot about it. As a secret agent who held the rare double-O
prefix -- the licence to kill in the Secret Service -- it was his
duty to be as cool about death as a surgeon. If it happened,
it happened. Regret was unprofessional -- worse, it was
death-watch beetle in the soul.
[ Goldfinger, by Ian Fleming ]
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