Giant (monster)

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Revision as of 05:52, 15 October 2008 by Marcmagus (talk | contribs) ((section title))
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Giants are a class of monster represented by the overall symbol H. Shared characteristics between the various types of giant include the ability to pick up and throw boulders, collecting of gems, and the one point strength bonus conveyed by eating their corpses (as well as any other intrinsic the particular species of giant might have).

The giant, H, is also a monster which normally appears only in corpse form by killing a giant zombie or giant mummy.

Fighting Giants

Giants are susceptible to the artifact, Giantslayer, with a 1d5 bonus for your player to-hit and causing double damage.

Giants are considered kebabable, able to be skewered, and you receive a +2 to-hit bonus when using a weapon that uses the spear or javelin skills.