|Base item||long sword|
|Damage vs. small||1d8 ×2|
|Damage vs. large||1d12 ×2|
|Weapon skill||long sword|
|Base price||200 zm|
Giantslayer may be given as a sacrifice gift to any neutral character. Any randomly-generated long sword has a base 1⁄20 chance of being made into Giantslayer.
The following information pertains to an upcoming version (3.7.0). If this version is now released, please verify that it is still accurate, then update the page to incorporate this information.Wielding Giantslayer now confers steadfastness, preventing you from being sent flying by attacks.
Like most of the Banes, Giantslayer has too narrow a damage range to be particularly useful: most giants are not especially threatening on their own for the point they are encountered, and in situations where they become a threat they can also be dispatched through other means, including artifact weapons that cover a wider range of monsters and/or deal more damage overall. Unlike some of the other Banes, Giantslayer may still be fine enough as an artifact weapon for an early neutral character - a long sword is an acceptable base weapon, and receiving it via sacrifice can unrestrict long swords for characters looking to use other long sword artifacts (e.g., Frost Brand) that they either discover randomly or via bones.
Giantslayer first appears in NetHack 3.0.0.
In GruntHack, Giantslayer's base item is changed to a sling. It still has +1d5 to-hit, and its bonus damage against giants is changed to +1d8. While wielded, it warns of giants and sets the wielder's strength to 18/** - this can happen even if the artifact occupies the alternate weapon slot.
|) Giantslayer (UnNetHack)|
|Damage vs. small||1d2 ×2|
|Damage vs. large||1d2 ×2|
|Base price||1200 zm|
In UnNetHack, Giantslayer's base item is also changed to a sling. It has +1d5 to-hit and deals double damage against giants, and while wielded it warns of giants and sets the wielder's strength to 18/** - as in SporkHack, this can happen even if the artifact occupies the alternate weapon slot.
In dNetHack, Giantslayer is unaligned, and its base item is changed to an axe. Giantslayer does not resist being twoweaponed in the offhand, but incurs a -20 to-hit penalty when used this way unless the character has Grand Master skill in two weapon combat (which only a Monk can achieve in practice).
Giantslayer deals +1d4 bonus damage against small monsters and +2d4 against large monsters - against large monsters, it also gains +1d10 to-hit and +1d20 damage. Carrying Giantslayer grants warning of giants and other boulder-throwing monsters, and hitting such a monster with Giantslayer reduces their movement points by 6 and has a 1⁄10 chance of attempting to cancel the target (subject to their MR score).
In FIQHack, Giantslayer's double damage is replaced with a +1d20 damage bonus versus giants.
In SpliceHack, Giantslayer additionally warns of giants while wielded and prevents the wielder from being knocked back by attacks.
In EvilHack, Giantslayer's base item is changed to a spear. While wielded, Giantslayer sets the wielder's strength to 25, provides knockback resistance and warns of giants - it cannot be wielded by a giant character. Like all Banes in EvilHack, Giantslayer has a chance of instakilling giants that it hits by evisceration.