Giantkiller
) Giantkiller ![]() | |
---|---|
Base item | axe |
Damage vs. small | 1d6 x2 |
Damage vs. large | 1d4 x2 |
To-hit bonus | +5 |
Bonus versus | giants |
Weapon skill | axe |
Size | one-handed |
Affiliation | |
When carried |
(none) |
When wielded |
(none) |
When invoked |
(none) |
Base price | 800 zm |
Weight | 60 |
Material | iron |
Giantkiller, a neutral axe, replaces the long sword Giantslayer in SLASH'EM. It does double damage against giants of all types (monsters represented by H, except for titans and ettins), and has a 15% chance per hit to cancel said monsters.
Generation
Any randomly generated axe has a 1⁄20 chance of being converted to Giantslayer, as it is the only artifact axe. Since axes are very common items, this makes it one of the most frequently seen artifacts.
Strategy
This weapon is even more useless than its vanilla counterpart, since it has a much weaker base item. Giants are rarely dangerous enough to be a threat even in vanilla, and SLASH'EM does not introduce any new ones (save for the Largest Giant). Even if giants were a significant threat, this weapon is hardly more effective than a normal long sword against them - it's actually less effective at enchantments below +2.
Like any useless artifact, its presence serves to make wishing and sacrificing for a good artifact more difficult. Make sure to check any weapon shops before spending an early wish on an artifact.