Talk:Crysknife
Does a crysknife revert if I put it in a bag in my inventory? --66.23.133.55 18:13, 25 September 2007 (UTC)
- Yes. Updated the article appropriately. --Kalon 02:53, 22 January 2008 (UTC)
Throwing
For starters, I've never actually thrown one, heck, even _made_ one. I was just going by the 10% figure in the article, so if that's screwy, the table is inherently and irrevocably false. I have two simple formulas, but more complicated than most deal with. One takes the given odds, and given confidence, and outputs the number of trials for that confidence. The other relates the number of trials and odds to overall confidence. The former I used for this table.
That's well and good, but I was doing something a little screwy I wasn't 100% comfortable with. I used the formula to find the chance that none would poof, inverted it, and assumed 50% = general case. I'm gonna do a random simulation soon to ensure these figures are accurate.
If the simulation agrees with me I'll do a write up here to explain it. If it contradicts me I'm obviously gonna nerf the section until I find the right formula. This is pretty easy to do, it's just boring. Feagradze 17:12, July 1, 2010 (UTC)
- I don't think anyone would ever actually throw crysknives, for one simple reason: neither worm teeth nor crysknives stack. Therefore, you'd be spending 2 scrolls of enchant weapon to make every single fixed crysknife. Not only that, but you wouldn't be able to get a multishot bonus with them either. Thus, the scrolls would be much better spent making highly enchanted regular knives or daggers, which don't vanish and can have multishot bonuses. Personally, I'd remove the section, since it's just so unlikely to happen in a normal game. -Ion frigate 17:54, July 1, 2010 (UTC)
- Haha! I wasn't actually aware of that. I assumed they did. 4d3 beats the crap out of 1d10. That's way not worth the trouble. But in any case, there were two reasons I wanted to verify that calculation. A figure for how long darts and arrows last on average is far more useful than this.
And I did, for that matter. Slapped together something real quick. It was in the 90% confidence range. I'm gonna wait to ensure that a little better before I go after the other pages. Here it's pointless since no one is gonna throw it anyway, yeah. Feagradze 18:02, July 1, 2010 (UTC) - Updated the stackable page so that won't happen to anyone else, at least. D'oh! Feagradze 18:40, July 1, 2010 (UTC)
- Bam! Page fixed. As far as misunderstandings go, at least that was an easy one to fix. Feagradze 18:57, July 1, 2010 (UTC)
- Cool... And yeah, nethack is good at being counterintuitive; The Devs Work In Mysterious Ways sometimes, it seems. -Ion frigate 10:09, July 2, 2010 (UTC)
- Bam! Page fixed. As far as misunderstandings go, at least that was an easy one to fix. Feagradze 18:57, July 1, 2010 (UTC)
- Haha! I wasn't actually aware of that. I assumed they did. 4d3 beats the crap out of 1d10. That's way not worth the trouble. But in any case, there were two reasons I wanted to verify that calculation. A figure for how long darts and arrows last on average is far more useful than this.
Crysknife on the floor
Just wondering if it would be at all possible, ever, for you to find a non-fixed crysknife on the ground. Some crazy corner case about wishing for one with a full inventory or something? A nymph stealing it and dropping it on the ground? I may have to test this in wizmode, I was just playing with impossibilities in Nethack and seeing how many impossibilities I could pull off in a single game... -216.241.37.87 16:03, 13 August 2014 (UTC)-n0
SLASH'EM
Am I making a math mistake here or is the SLASH'EM section incorrect? It says that "Against large monsters, it actually does more damage than the similarly enchanted Excalibur." By my math, in SLASH'EM Excalibur does (1+12)/2 + 10 = 16.5 damage (plus enchantment bonus) to large, while a crysknife only does (1+30)/2 = 15.5 plus enchantment. Am I missing something? --RedFeather (talk) 17:48, 26 May 2016 (UTC)