Tove
| J tove | |
|---|---|
| Difficulty | 11 |
| Attacks |
Bite 1d10 physical |
| Base level | 10 |
| Base experience | 211 |
| Speed | 10 |
| Base AC | 4 |
| Base MR | 50 |
| Alignment | 0 (neutral) |
| Frequency (by normal means) | 1 (Very rare) |
| Genocidable | Yes |
| Weight | 300 |
| Nutritional value | 50 |
| Size | small
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A tove:
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Toves are a new type of "Jabberwockian" that can be encountered in dNetHack. On every move, they have a 5% chance of digging a pit in the ground ("The tove gyres and gimbles into the ground"). If a tove digs in a square that already contains a pit, it creates a hole and falls through to the next level. Toves can only dig downward; they cannot tunnel through walls. They are immune to grab and swallowing attacks.
Toves are a valid polymorph form. A player polymorphed into a tove can dig with #monster, is immune to grab and swallowing attacks, and can also quickly open tins without a tin opener.
Contrary to their encyclopedia entry and source material, toves are not slithy.
'Twas brillig, and the slithy toves
Did gyre and gimble in the wabe;
All mimsy were the borogoves,
And the mome raths outgrabe.