Difference between revisions of "Ape"

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An '''ape''', {{monsym|ape}}, is a [[monster]] that appears in ''[[NetHack]]''. It is a [[strong]], [[omnivorous]], [[humanoid]] [[animal]] with two claw attacks and a bite. They can be [[tamed]] with [[banana]]s, and additionally consider them a [[treat]].  
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An '''ape''', {{monsym|ape}}, is a type of [[monster]] that appears in ''[[NetHack]]''. It is a [[strong]], [[omnivorous]], [[humanoid]] [[animal]] with two claw attacks and a bite.
 +
 
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Apes can be [[tamed]] with [[banana]]s, and additionally consider them a [[treat]].  
  
 
==Generation==
 
==Generation==
Apes are normally generated in small groups.
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Randomly generated apes may be peaceful towards [[neutral]] characters, and can appear in small [[group]]s.
  
 
==Strategy==
 
==Strategy==
Apes generate early, move as quickly as an unhasted, unburdened player, and deal decent amounts of melee damage. This, combined with their tendency to generate in groups, can make them a somewhat dangerous early game threat. Fortunately, they have no [[monster magic resistance]] and no elemental resistances, so are especially vulnerable to attack [[wand]]s and other magical methods of attack. They are also not difficult to escape from; they respect [[Elbereth]], and any [[scaring tool]] is guaranteed to make them [[flee]]. If you happen to have bananas, taming them is viable as a last resort.  
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Apes can move as quickly as an unhasted, unburdened character, and deal decent amounts of melee damage - combined with their tendency to generate in groups, this makes them a somewhat dangerous early game threat. Fortunately, an ape has no [[Magic resistance (monster)|MR score]] or any other resistances, and a decently-prepared character can bring them down with [[wand]]s, [[spell]]s and other items; a bulky and well-armored character can withstand their attacks and even overwhelm them in melee if they have the weapon and skill to.
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Apes are also not difficult to escape from, thankfully: they respect [[Elbereth]], and any means of [[scaring]] is guaranteed to make them [[flee]]. If you happen to have bananas, taming them is viable as a last resort.
  
 
===As pets===
 
===As pets===
Apes do not make particularly good pets. They are slower than a [[large cat]] or [[large dog]], and their damage potential is only marginally better; however, they are very easy to tame (provided you have bananas), and even a relatively weak pet can be a great help to a character early in the game.  
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Apes do not make particularly good pets, since they are slower than a [[large cat]] or [[large dog]], and their damage potential is only marginally better than either monster. However, they are very easy to tame (provided you have bananas), and even a relatively weak pet can be a great help to a character early in the game.  
  
 
==Encyclopedia entry==
 
==Encyclopedia entry==
 
 
{{encyclopedia|<poem>
 
{{encyclopedia|<poem>
 
The most highly evolved of all the primates, as shown by all their anatomical characters and particularly the development of the brain.  Both arboreal and terrestrial, the apes have the forelimbs much better developed than the hind limbs.  Tail entirely absent.  Growth is slow and sexual maturity reached at quite an advanced age.
 
The most highly evolved of all the primates, as shown by all their anatomical characters and particularly the development of the brain.  Both arboreal and terrestrial, the apes have the forelimbs much better developed than the hind limbs.  Tail entirely absent.  Growth is slow and sexual maturity reached at quite an advanced age.
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by David Gerrold ]}}
 
by David Gerrold ]}}
 
</poem>}}
 
</poem>}}
 
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{{nethack-367}}
 
[[Category:Monsters]]
 
[[Category:Monsters]]
{{nethack-367}}
 

Revision as of 22:09, 2 December 2023

An ape, Y, is a type of monster that appears in NetHack. It is a strong, omnivorous, humanoid animal with two claw attacks and a bite.

Apes can be tamed with bananas, and additionally consider them a treat.

Generation

Randomly generated apes may be peaceful towards neutral characters, and can appear in small groups.

Strategy

Apes can move as quickly as an unhasted, unburdened character, and deal decent amounts of melee damage - combined with their tendency to generate in groups, this makes them a somewhat dangerous early game threat. Fortunately, an ape has no MR score or any other resistances, and a decently-prepared character can bring them down with wands, spells and other items; a bulky and well-armored character can withstand their attacks and even overwhelm them in melee if they have the weapon and skill to.

Apes are also not difficult to escape from, thankfully: they respect Elbereth, and any means of scaring is guaranteed to make them flee. If you happen to have bananas, taming them is viable as a last resort.

As pets

Apes do not make particularly good pets, since they are slower than a large cat or large dog, and their damage potential is only marginally better than either monster. However, they are very easy to tame (provided you have bananas), and even a relatively weak pet can be a great help to a character early in the game.

Encyclopedia entry

The most highly evolved of all the primates, as shown by all their anatomical characters and particularly the development of the brain. Both arboreal and terrestrial, the apes have the forelimbs much better developed than the hind limbs. Tail entirely absent. Growth is slow and sexual maturity reached at quite an advanced age.

[ A Field Guide to the Larger Mammals of Africa by Dorst ]


Aldo the gorilla had a plan. It was a good plan. It was right. He knew it. He smacked his lips in anticipation as he thought of it. Yes. Apes should be strong. Apes should be masters. Apes should be proud. Apes should make the Earth shake when they walked. Apes should _rule_ the Earth.

[ Battle for the Planet of the Apes,
by David Gerrold ]