Difference between revisions of "Barbarian quest"
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− | The [[Barbarian]] quest | + | The '''[[Barbarian]] quest''' pits you against [[Thoth Amon]] for [[The Heart of Ahriman]]. For more information on the quest [[branch]] in general, see the [[quest]] article. |
<div class="thumb tright"> | <div class="thumb tright"> | ||
{|class="wikitable" | {|class="wikitable" | ||
Line 15: | Line 15: | ||
|- | |- | ||
!Guardians | !Guardians | ||
− | |[[ | + | |[[chieftain]]s |
|- | |- | ||
!Nemesis | !Nemesis | ||
Line 22: | Line 22: | ||
!Quest Artifact | !Quest Artifact | ||
|[[The Heart of Ahriman]] | |[[The Heart of Ahriman]] | ||
− | | | + | |} |
</div> | </div> | ||
==Levels== | ==Levels== | ||
+ | |||
+ | Random monsters on this Quest are generated with the following frequencies: | ||
+ | *96/175 (55%) ogre | ||
+ | *24/175 (14%) random O | ||
+ | *24/175 (14%) troll | ||
+ | *6/175 (3%) random T | ||
+ | *1/7 (14%) normal random monster | ||
+ | |||
===The Camp of the Duali Tribe=== | ===The Camp of the Duali Tribe=== | ||
+ | <div class="ttymap"><replacecharsblock rules="ttymap"> | ||
+ | X=[[Spiked pit|{{darkgray|^}}]] | ||
+ | (=[[Chest|{{brown|(}}]] | ||
+ | @={{msl|chieftain}} | ||
+ | ;={{msl|giant eel}} | ||
+ | O={{msl|ogre}} | ||
+ | #=[[tree|{{green|.}}]] | ||
+ | |||
+ | ..................................PP.####################################### | ||
+ | ...................................P;####################################### | ||
+ | ...................................PP#########################^############# | ||
+ | ....................................PP###################################### | ||
+ | ........--------------......-----....PPP#################################### | ||
+ | ........|(@@S.@.@....|......+...|...PPP##################################### | ||
+ | ........|----........|......|...|....PP##OO################################# | ||
+ | ........|.\..........+......-----....X###OO################################# | ||
+ | ........|----........|...............PP#OOO################################# | ||
+ | ........|>@@S.@.@....|...-----.......;PP#OO################################# | ||
+ | ........--------------...+...|......PPPPPOO################################# | ||
+ | .........................|...|.......PPP#################################### | ||
+ | ...-----......-----......|----.......#PP#################################### | ||
+ | ...|...+......|...+..--+-|...........##PP################################### | ||
+ | ...|...|......|...|..|...|...........###PP################################## | ||
+ | ...-----......-----..|...|...........##;PPP################################# | ||
+ | .....................-----...........#PP##PP################################ | ||
+ | .....................................PP###PP################################ | ||
+ | ....................................PP###PP################################# | ||
+ | ....................................PP####PP################################ | ||
+ | </replacecharsblock></div> | ||
+ | |||
+ | The two-way magic portal back to the Dungeons of Doom is at the marked point at the top right. Pelias occupies the throne; there are four chieftains in the same room, and two more each in the hidden alcoves (the upper of which contains a chest, the lower the downstair). One giant eel is in the upper part of the river, and two in the lower; there are eleven ogres on the right bank of the river, in front of the crossing with the marked spiked pit. | ||
+ | The entire level is no-teleport and has undiggable walls and floor. | ||
+ | |||
+ | The right half of the level (marked by green dots) is a forest, with some floor tiles replaced by [[tree]]s. The tree density grows towards the right edge (from 5% to 20%), but there is always a path from the portal to the crossing. All trees are petrified and cannot be chopped down. | ||
+ | |||
+ | ===Upper filler level=== | ||
+ | |||
+ | This an unlit, completely open level, lacking even the customary undiggable [[solid rock]] at the borders. It contains a rock troll, two ogres, and a random O; eight random objects; and four random traps. | ||
+ | |||
===The Duali Oasis=== | ===The Duali Oasis=== | ||
+ | <div class="ttymap"><replacecharsblock rules="ttymap"> | ||
+ | ^=[[Spiked pit|{{darkgray|^}}]] | ||
+ | O={{msl|ogre}} | ||
+ | T={{msl|rock troll}} | ||
+ | |||
+ | ..........PPP......................................... | ||
+ | ...........PP.......................................... ....... | ||
+ | .....<....PP...........-----..........------------------ .......... | ||
+ | ...........PP..........+...|..........|....S...........|O. ............ | ||
+ | ..........PPP..........|...|..........|----|...........|O.. ............. | ||
+ | ...........PPP.........-----..........+....+.OOO.......|O.. ............. | ||
+ | ..........PPPPPPPPP...................+....+.OTT.......SO................ | ||
+ | ........PPPPPPPPPPPPP^........-----...|----|...........|TT.............. | ||
+ | ......PPPPPPPPPPPPPP..P.......+...|...|....S...........| .^. | ||
+ | .....PPPPPPPO.....P..PPPP.....|...|...------------------.. .^. | ||
+ | ....PPPPPPP.........PPPPPP....-----........................ ........ | ||
+ | ...PPPPPPP........O.PPPPPPP.................................. .......... | ||
+ | ....PPPPPPP........PPPPPPP.................................... .......... | ||
+ | .....PPPPP^.......PPPPPPP.........-----........................ ....>... | ||
+ | ......PPP..PPPPPPPPPPPP...........+...|......................... ..... | ||
+ | ..........PPPPPPPPPPP.............|...|......................... .... | ||
+ | ..........PPPPPPPPP...............-----......................... . | ||
+ | ..............PPP................................................. | ||
+ | ...............PP.................................................... | ||
+ | ................PPP................................................... | ||
+ | </replacecharsblock></div> | ||
+ | |||
+ | There are two ogres on the island, four ogres and two rock trolls in the large room of the main building, eight ogres and two rock trolls just behind the secret entrance to the caves, and another rock troll on the downstair; there are a further three ogres, a random O, two rock trolls and two random T placed randomly around the level. In addition to the four marked spiked pits, there are four other random traps on the level. The two hidden side rooms above and below the entrance hall of the main building contain seven and five random objects respectively; there are a further three random objects in the back cavern near the downstair. | ||
+ | The entire level has an undiggable floor. Teleportation is permitted. | ||
+ | |||
+ | ===Lower filler level(s)=== | ||
+ | |||
+ | These are cavern levels, with three rock trolls, seven ogres, a random O, and a random T; eleven random objects; and four random traps. | ||
+ | |||
===The Lair of Thoth Amon=== | ===The Lair of Thoth Amon=== | ||
+ | <div class="ttymap"><replacecharsblock rules="ttymap"> | ||
+ | --------------- | ||
+ | ---.............---- | ||
+ | ------ ----..................----- ------ | ||
+ | ---....-- ----.........................| --....--- | ||
+ | |.......| |..........................--- --..._...| | ||
+ | |......-------------...........<............| |.......-- | ||
+ | |..--......................................-- ---..---- | ||
+ | --..-----------------.....................-- --..-- | ||
+ | --..-- --------..................--------------..-- | ||
+ | --..-- |..S...S..............---................-- | ||
+ | ----..----- ------------........--- ------------...--- | ||
+ | |.........-- ---------- ---..--------- | ||
+ | --......--..-- -------- --...--....-- | ||
+ | ----..|...----..--------------------- --......-- --........| | ||
+ | --....------ --..|..................--- |........| --......-- | ||
+ | |......| --......................| --......---------..---- | ||
+ | --....-- ---..................--- ------...........-- | ||
+ | ------ ---..............--- ------------- | ||
+ | ---------------- | ||
+ | </replacecharsblock></div> | ||
+ | |||
+ | [[Thoth Amon]], with the Bell of Opening and the Heart of Ahriman, is at the marked cross-aligned altar. Randomly placed on the level are sixteen ogres, two random O, eight rock trolls, and a random T; fourteen random objects; and six random traps. The walls of the Lair are undiggable; teleportation is permitted. | ||
+ | |||
+ | Experienced players may notice that this level bears a significant resemblance to [[Mines' End|The Mimic of the Mines]]. | ||
==Messages== | ==Messages== | ||
Line 33: | Line 139: | ||
First time: | First time: | ||
Warily you scan your surroundings, all of your senses alert for signs | Warily you scan your surroundings, all of your senses alert for signs | ||
− | of possible danger. Off in the distance, you can | + | of possible danger. Off in the distance, you can <see|sense> the familiar shapes |
of the camp of the Duali Tribe. | of the camp of the Duali Tribe. | ||
− | |||
But why, you think, should Pelias be there? | But why, you think, should Pelias be there? | ||
− | |||
Suddenly, the hairs on your neck stand on end as you detect the aura of | Suddenly, the hairs on your neck stand on end as you detect the aura of | ||
evil magic in the air. | evil magic in the air. | ||
− | |||
Without thought, you ready your weapon, and mutter under your breath: | Without thought, you ready your weapon, and mutter under your breath: | ||
− | + | "By <deity>, there will be blood spilt today." | |
− | "By < | ||
Next time: | Next time: | ||
Line 73: | Line 175: | ||
When you first meet your quest leader: | When you first meet your quest leader: | ||
− | "Ah, < | + | "Ah, <playername>. You have returned at last. The world is in dire |
need of your help. There is a great quest you must undertake. | need of your help. There is a great quest you must undertake. | ||
− | |||
"But first, I must see if you are ready to take on such a challenge." | "But first, I must see if you are ready to take on such a challenge." | ||
When you return, having been rejected due to lack of experience: | When you return, having been rejected due to lack of experience: | ||
− | "< | + | "<playername>, you are back. Are you ready now for the challenge?" |
This message is not currently used: | This message is not currently used: | ||
− | "Again, you stand before me, < | + | "Again, you stand before me, <playername>. Surely you have prepared yourself." |
When you are expelled from the quest for having failed the alignment test | When you are expelled from the quest for having failed the alignment test | ||
Line 92: | Line 193: | ||
the glory which you aspire to. Your failure to follow the true path has | the glory which you aspire to. Your failure to follow the true path has | ||
closed this future to you. | closed this future to you. | ||
− | |||
"I will protect these people as best I can, but soon Thoth Amon will overcome | "I will protect these people as best I can, but soon Thoth Amon will overcome | ||
me and destroy all who once called you <brother|sister>. Now begone!" | me and destroy all who once called you <brother|sister>. Now begone!" | ||
Line 98: | Line 198: | ||
When being rejected due to lack of experience: | When being rejected due to lack of experience: | ||
− | "< | + | "<playername>, I fear that you are as yet too inexperienced to face |
Thoth Amon. Only a Raider with the help of <Crom|Set> could ever hope to | Thoth Amon. Only a Raider with the help of <Crom|Set> could ever hope to | ||
defeat him." | defeat him." | ||
Line 104: | Line 204: | ||
When being rejected due to having worse than pious alignment: | When being rejected due to having worse than pious alignment: | ||
− | "< | + | "<playername>! You have wandered from the path of the <balance|chaos>! |
If you attempt to overcome Thoth Amon in this state, he will surely | If you attempt to overcome Thoth Amon in this state, he will surely | ||
enslave your soul. Your only hope, and ours, lies in your purification. | enslave your soul. Your only hope, and ours, lies in your purification. | ||
Line 111: | Line 211: | ||
When finally assigned the quest: | When finally assigned the quest: | ||
− | "The world is in great need of your assistance, < | + | "The world is in great need of your assistance, <playername>. |
− | |||
"About six months ago, I learned that a mysterious sorcerer, known | "About six months ago, I learned that a mysterious sorcerer, known | ||
as Thoth Amon, had begun to gather a large group of cutthroats and brigands | as Thoth Amon, had begun to gather a large group of cutthroats and brigands | ||
about him. | about him. | ||
− | |||
"At about the same time, these people you once rode with `liberated' a | "At about the same time, these people you once rode with `liberated' a | ||
− | potent magical talisman, | + | potent magical talisman, the Heart of Ahriman, from a Turanian caravan. |
− | |||
"Thoth Amon and his Black Horde swept down upon the Duali Oasis and defeated | "Thoth Amon and his Black Horde swept down upon the Duali Oasis and defeated | ||
the people there, driving them out into the desert. He has taken | the people there, driving them out into the desert. He has taken | ||
Line 125: | Line 222: | ||
subtle changes in the currents of fate, and joined these people. | subtle changes in the currents of fate, and joined these people. | ||
Then I sent forth a summons for you. | Then I sent forth a summons for you. | ||
− | |||
"If Thoth Amon can bend the Heart of Ahriman to his will, he will become | "If Thoth Amon can bend the Heart of Ahriman to his will, he will become | ||
almost indestructible. He will then be able to enslave the minds of | almost indestructible. He will then be able to enslave the minds of | ||
men across the world. You are the only hope. The gods smile upon you, | men across the world. You are the only hope. The gods smile upon you, | ||
and with <Crom|Set> behind you, you alone can defeat Thoth Amon. | and with <Crom|Set> behind you, you alone can defeat Thoth Amon. | ||
− | |||
"You must go to the Duali Oasis. From there, you can track down | "You must go to the Duali Oasis. From there, you can track down | ||
Thoth Amon, defeat him, and return the Heart of Ahriman to us. Only | Thoth Amon, defeat him, and return the Heart of Ahriman to us. Only | ||
Line 142: | Line 237: | ||
"Remember that Thoth Amon is a great sorcerer. He lived in the time | "Remember that Thoth Amon is a great sorcerer. He lived in the time | ||
of Atlantis." | of Atlantis." | ||
− | "If you fail, < | + | "If you fail, <playername>, I will not be able to protect these people long." |
"To enter the Duali Oasis, you must be very stealthy. The horde will be on | "To enter the Duali Oasis, you must be very stealthy. The horde will be on | ||
guard." | guard." | ||
Line 150: | Line 245: | ||
"I cannot stand against Thoth Amon's sorcery. But <Crom|Set> will help you." | "I cannot stand against Thoth Amon's sorcery. But <Crom|Set> will help you." | ||
"Do not fear Thoth Amon. I know you can defeat him." | "Do not fear Thoth Amon. I know you can defeat him." | ||
− | "You have a great road to travel, < | + | "You have a great road to travel, <playername>, but only after you defeat |
Thoth Amon." | Thoth Amon." | ||
Line 180: | Line 275: | ||
"So. This is what that second rate sorcerer Pelias sends to do his bidding. | "So. This is what that second rate sorcerer Pelias sends to do his bidding. | ||
I have slain many before you. You shall give me little sport. | I have slain many before you. You shall give me little sport. | ||
− | |||
"Prepare to die, Barbarian." | "Prepare to die, Barbarian." | ||
Line 201: | Line 295: | ||
"My pets will dine on your carcass tonight!" | "My pets will dine on your carcass tonight!" | ||
− | "You are a sorry excuse for < | + | "You are a sorry excuse for a <currentrank>." |
"Run while you can, Barbarian. My next spell will be your last." | "Run while you can, Barbarian. My next spell will be your last." | ||
"I shall use your very skin to bind my next grimoire." | "I shall use your very skin to bind my next grimoire." | ||
Line 229: | Line 323: | ||
When Pelias sees the Heart of Ahriman, he smiles, and says: | When Pelias sees the Heart of Ahriman, he smiles, and says: | ||
− | + | Well done, <playername>. You have saved the world from certain doom. | |
− | Well done, < | ||
What, now, should be done with the Heart of Ahriman? | What, now, should be done with the Heart of Ahriman? | ||
− | |||
These people, brave as they are, cannot hope to guard it from | These people, brave as they are, cannot hope to guard it from | ||
other sorcerers who will detect it, as surely as Thoth Amon did. | other sorcerers who will detect it, as surely as Thoth Amon did. | ||
− | + | Take the Heart of Ahriman with you, <playername>. It will guard you in | |
− | Take the Heart of Ahriman with you, < | ||
your adventures, and you can best guard it. You embark on a | your adventures, and you can best guard it. You embark on a | ||
quest far greater than you realize. | quest far greater than you realize. | ||
− | + | Remember me, <playername>, and return when you have triumphed. I | |
− | Remember me, < | ||
will tell you then of what you must do. You will understand when the | will tell you then of what you must do. You will understand when the | ||
time comes. | time comes. | ||
− | When subsequently | + | When subsequently throwing the Heart of Ahriman to Pelias: |
Pelias gazes reverently at the Heart of Ahriman, then back at you. | Pelias gazes reverently at the Heart of Ahriman, then back at you. | ||
− | |||
"You are its keeper now, and the time has come to resume your search | "You are its keeper now, and the time has come to resume your search | ||
for the Amulet. The Dungeons of Doom await your return through the | for the Amulet. The Dungeons of Doom await your return through the | ||
Line 256: | Line 345: | ||
When talking to Pelias after the quest: | When talking to Pelias after the quest: | ||
− | "Tell us, | + | "Tell us, <playername>, have you fared well on your great quest?" |
− | When talking to Pelias after getting the [[Amulet of Yendor|Amulet]] | + | When talking to Pelias after getting the [[Amulet of Yendor|Amulet]]: |
− | "This is wondrous, < | + | "This is wondrous, <playername>. I feared that you could not possibly |
succeed in your quest, but here you are in possession of the Amulet | succeed in your quest, but here you are in possession of the Amulet | ||
of Yendor! | of Yendor! | ||
− | |||
"I have studied the texts of the magi constantly since you left. In | "I have studied the texts of the magi constantly since you left. In | ||
the Book of Skelos, I found this: | the Book of Skelos, I found this: | ||
− | |||
<Crom|Set> will cause a child to be sent into the world. This child is to | <Crom|Set> will cause a child to be sent into the world. This child is to | ||
− | be made strong by trial of battle and magic, for | + | be made strong by trial of battle and magic, for <Crom|Set> has willed it so. |
It is said that the child of <Crom|Set> will recover the Amulet of Yendor | It is said that the child of <Crom|Set> will recover the Amulet of Yendor | ||
that was stolen from the Creator at the beginning of time. | that was stolen from the Creator at the beginning of time. | ||
− | + | "As you now possess the amulet, <playername>, I suspect that the Book | |
− | "As you now possess the amulet, | ||
speaks of you. | speaks of you. | ||
− | |||
The child of <Crom|Set> will take the Amulet, and travel to the Astral | The child of <Crom|Set> will take the Amulet, and travel to the Astral | ||
Plane, where the Great Temple of <Crom|Set> is to be found. The Amulet | Plane, where the Great Temple of <Crom|Set> is to be found. The Amulet | ||
will be sacrificed to <Crom|Set>, there on His altar. Then the child will | will be sacrificed to <Crom|Set>, there on His altar. Then the child will | ||
− | stand by <Crom|Set> as champion of all | + | stand by <Crom|Set> as champion of all Barbarians for eternity. |
+ | "This is all I know, <playername>. I hope it will help you." | ||
− | + | == Strategy == | |
+ | The large number of trolls can present a challenge to players who can't keep them from reviving. A carnivorous or omnivorous [[pet]] is the simplest solution, although it will take several turns to eat each corpse. | ||
− | {{ | + | {{DOD}} |
[[Category:Quests]] | [[Category:Quests]] | ||
+ | {{nethack-366}} |
Latest revision as of 18:02, 29 August 2022
The Barbarian quest pits you against Thoth Amon for The Heart of Ahriman. For more information on the quest branch in general, see the quest article.
Home level | The Camp of the Duali Tribe |
---|---|
Locate level | The Duali Oasis |
Goal level | The Lair of Thoth Amon |
Leader | Pelias |
Guardians | chieftains |
Nemesis | Thoth Amon |
Quest Artifact | The Heart of Ahriman |
Contents
Levels
Random monsters on this Quest are generated with the following frequencies:
- 96/175 (55%) ogre
- 24/175 (14%) random O
- 24/175 (14%) troll
- 6/175 (3%) random T
- 1/7 (14%) normal random monster
The Camp of the Duali Tribe
...................................};.......................................
...................................}}.........................^.............
....................................}}......................................
........--------------......-----....}}}....................................
........|(@@S.@.@....|......+...|...}}}.....................................
........|----........|......|...|....}}..OO.................................
........|.\..........+......-----....^...OO.................................
........|----........|...............}}.OOO.................................
........|>@@S.@.@....|...-----.......;}}.OO.................................
........--------------...+...|......}}}}}OO.................................
.........................|...|.......}}}....................................
...-----......-----......|----........}}....................................
...|...+......|...+..--+-|.............}}...................................
...|...|......|...|..|...|..............}}..................................
...-----......-----..|...|.............;}}}.................................
.....................-----............}}..}}................................
.....................................}}...}}................................
....................................}}...}}.................................
....................................}}....}}................................
The two-way magic portal back to the Dungeons of Doom is at the marked point at the top right. Pelias occupies the throne; there are four chieftains in the same room, and two more each in the hidden alcoves (the upper of which contains a chest, the lower the downstair). One giant eel is in the upper part of the river, and two in the lower; there are eleven ogres on the right bank of the river, in front of the crossing with the marked spiked pit. The entire level is no-teleport and has undiggable walls and floor.
The right half of the level (marked by green dots) is a forest, with some floor tiles replaced by trees. The tree density grows towards the right edge (from 5% to 20%), but there is always a path from the portal to the crossing. All trees are petrified and cannot be chopped down.
Upper filler level
This an unlit, completely open level, lacking even the customary undiggable solid rock at the borders. It contains a rock troll, two ogres, and a random O; eight random objects; and four random traps.
The Duali Oasis
...........}}.......................................... .......
.....<....}}...........-----..........------------------ ..........
...........}}..........+...|..........|....S...........|O. ............
..........}}}..........|...|..........|----|...........|O.. .............
...........}}}.........-----..........+....+.OOO.......|O.. .............
..........}}}}}}}}}...................+....+.OTT.......SO................
........}}}}}}}}}}}}}^........-----...|----|...........|TT..............
......}}}}}}}}}}}}}}..}.......+...|...|....S...........| .^.
.....}}}}}}}O.....}..}}}}.....|...|...------------------.. .^.
....}}}}}}}.........}}}}}}....-----........................ ........
...}}}}}}}........O.}}}}}}}.................................. ..........
....}}}}}}}........}}}}}}}.................................... ..........
.....}}}}}^.......}}}}}}}.........-----........................ ....>...
......}}}..}}}}}}}}}}}}...........+...|......................... .....
..........}}}}}}}}}}}.............|...|......................... ....
..........}}}}}}}}}...............-----......................... .
..............}}}.................................................
...............}}....................................................
................}}}...................................................
There are two ogres on the island, four ogres and two rock trolls in the large room of the main building, eight ogres and two rock trolls just behind the secret entrance to the caves, and another rock troll on the downstair; there are a further three ogres, a random O, two rock trolls and two random T placed randomly around the level. In addition to the four marked spiked pits, there are four other random traps on the level. The two hidden side rooms above and below the entrance hall of the main building contain seven and five random objects respectively; there are a further three random objects in the back cavern near the downstair. The entire level has an undiggable floor. Teleportation is permitted.
Lower filler level(s)
These are cavern levels, with three rock trolls, seven ogres, a random O, and a random T; eleven random objects; and four random traps.
The Lair of Thoth Amon
---------------
---.............----
------ ----..................----- ------
---....-- ----.........................| --....---
|.......| |..........................--- --..._...|
|......-------------...........<............| |.......--
|..--......................................-- ---..----
--..-----------------.....................-- --..--
--..-- --------..................--------------..--
--..-- |..S...S..............---................--
----..----- ------------........--- ------------...---
|.........-- ---------- ---..---------
--......--..-- -------- --...--....--
----..|...----..--------------------- --......-- --........|
--....------ --..|..................--- |........| --......--
|......| --......................| --......---------..----
--....-- ---..................--- ------...........--
------ ---..............--- -------------
----------------
Thoth Amon, with the Bell of Opening and the Heart of Ahriman, is at the marked cross-aligned altar. Randomly placed on the level are sixteen ogres, two random O, eight rock trolls, and a random T; fourteen random objects; and six random traps. The walls of the Lair are undiggable; teleportation is permitted.
Experienced players may notice that this level bears a significant resemblance to The Mimic of the Mines.
Messages
Entry
First time:
Warily you scan your surroundings, all of your senses alert for signs of possible danger. Off in the distance, you can <see|sense> the familiar shapes of the camp of the Duali Tribe. But why, you think, should Pelias be there? Suddenly, the hairs on your neck stand on end as you detect the aura of evil magic in the air. Without thought, you ready your weapon, and mutter under your breath: "By <deity>, there will be blood spilt today."
Next time:
Once again, you near the camp of the Duali Tribe. You know that Pelias will be waiting.
If already rejected twice due to bad alignment:
Again, and you think possibly for the last time, you approach the camp of the Duali Tribe.
Quest guardians
If #chatting before the quest is complete:
"The battles here have been good -- our enemies' blood soaks the soil!" "Remember that glory is crushing your enemies beneath your feet!" "There has been little treasure to loot, since the horde arrived." "The horde is mighty in numbers, but they have little courage." "Pelias is a strange one, but he has helped defend us."
If #chatting after the quest is complete:
"The battles here have been good -- our enemies' blood soaks the soil!" "Remember that glory is crushing your enemies beneath your feet!" "Times will be good again, now that the horde is vanquished." "You have brought our clan much honor in defeating Thoth Amon." "You will be a worthy successor to Pelias."
Quest leader
When you first meet your quest leader:
"Ah, <playername>. You have returned at last. The world is in dire need of your help. There is a great quest you must undertake. "But first, I must see if you are ready to take on such a challenge."
When you return, having been rejected due to lack of experience:
"<playername>, you are back. Are you ready now for the challenge?"
This message is not currently used:
"Again, you stand before me, <playername>. Surely you have prepared yourself."
When you are expelled from the quest for having failed the alignment test seven times:
"Pah! You have betrayed the gods, <player>. You will never attain the glory which you aspire to. Your failure to follow the true path has closed this future to you. "I will protect these people as best I can, but soon Thoth Amon will overcome me and destroy all who once called you <brother|sister>. Now begone!"
When being rejected due to lack of experience:
"<playername>, I fear that you are as yet too inexperienced to face Thoth Amon. Only a Raider with the help of <Crom|Set> could ever hope to defeat him."
When being rejected due to having worse than pious alignment:
"<playername>! You have wandered from the path of the <balance|chaos>! If you attempt to overcome Thoth Amon in this state, he will surely enslave your soul. Your only hope, and ours, lies in your purification. Go forth, and return when you feel ready."
When finally assigned the quest:
"The world is in great need of your assistance, <playername>. "About six months ago, I learned that a mysterious sorcerer, known as Thoth Amon, had begun to gather a large group of cutthroats and brigands about him. "At about the same time, these people you once rode with `liberated' a potent magical talisman, the Heart of Ahriman, from a Turanian caravan. "Thoth Amon and his Black Horde swept down upon the Duali Oasis and defeated the people there, driving them out into the desert. He has taken the Heart of Ahriman, and seeks to bend it to his will. I detected the subtle changes in the currents of fate, and joined these people. Then I sent forth a summons for you. "If Thoth Amon can bend the Heart of Ahriman to his will, he will become almost indestructible. He will then be able to enslave the minds of men across the world. You are the only hope. The gods smile upon you, and with <Crom|Set> behind you, you alone can defeat Thoth Amon. "You must go to the Duali Oasis. From there, you can track down Thoth Amon, defeat him, and return the Heart of Ahriman to us. Only then will the world be safe."
Encouragement
If you subsequently chat to your quest leader, you are encouraged:
"Thoth Amon is strong in the dark arts, but not immune to cold steel." "Remember that Thoth Amon is a great sorcerer. He lived in the time of Atlantis." "If you fail, <playername>, I will not be able to protect these people long." "To enter the Duali Oasis, you must be very stealthy. The horde will be on guard." "Call upon <Crom|Set> in your time of need." "May <Crom|Set> protect you, and guide your steps." "If you can lay hands upon the Heart of Ahriman, carry it for good fortune." "I cannot stand against Thoth Amon's sorcery. But <Crom|Set> will help you." "Do not fear Thoth Amon. I know you can defeat him." "You have a great road to travel, <playername>, but only after you defeat Thoth Amon."
Locate and goal levels
When first entering the locate level:
The scent of water comes to you in the desert breeze. You know that you have located the Duali Oasis.
When returning:
Yet again you have a chance to infiltrate the Duali Oasis.
When first entering the goal level:
The hairs on the nape of your neck lift as you sense an energy in the very air around you. You fight down a primordial panic that seeks to make you turn and run. This is surely the lair of Thoth Amon.
When returning:
Yet again you feel the air around you heavy with malevolent magical energy.
Quest nemesis
When first encountering the quest nemesis:
"So. This is what that second rate sorcerer Pelias sends to do his bidding. I have slain many before you. You shall give me little sport. "Prepare to die, Barbarian."
Upon further meetings:
"I have wasted too much time on you already. Now, you shall die."
And on the 4th and subsequent meetings:
"You return yet again, Barbarian! Are you prepared for death now?"
When you have the Heart of Ahriman, but Thoth Amon is still alive:
"I shall have the Heart of Ahriman back, you pitiful excuse for a Barbarian. And your life as well."
Discouragement
Thoth Amon will occasionally utter maledictions:
"My pets will dine on your carcass tonight!" "You are a sorry excuse for a <currentrank>." "Run while you can, Barbarian. My next spell will be your last." "I shall use your very skin to bind my next grimoire." "<Crom|Set> cannot protect you now. Here, you die." "Your <neutral|chaotic> nature makes you weak. You cannot defeat me." "Come, Barbarian. I shall kill you, then unleash the horde on your tribe." "Once you are dead, my horde shall finish off Pelias, and your tribe." "Fight, Barbarian, or are you afraid of the mighty Thoth Amon?" "You have failed, Barbarian. Now, my victory is complete."
Victory
When picking up your quest artifact:
As you pick up the Heart of Ahriman, you feel the power of it flowing through your hands. It seems to be in two or more places at once, even though you are holding it.
When killing the nemesis:
Thoth Amon falls to the ground, and utters a last curse at you. Then his body fades slowly, seemingly dispersing into the air around you. You slowly become aware that the overpowering aura of magic in the air has begun to fade.
When returning to your quest leader:
When Pelias sees the Heart of Ahriman, he smiles, and says: Well done, <playername>. You have saved the world from certain doom. What, now, should be done with the Heart of Ahriman? These people, brave as they are, cannot hope to guard it from other sorcerers who will detect it, as surely as Thoth Amon did. Take the Heart of Ahriman with you, <playername>. It will guard you in your adventures, and you can best guard it. You embark on a quest far greater than you realize. Remember me, <playername>, and return when you have triumphed. I will tell you then of what you must do. You will understand when the time comes.
When subsequently throwing the Heart of Ahriman to Pelias:
Pelias gazes reverently at the Heart of Ahriman, then back at you. "You are its keeper now, and the time has come to resume your search for the Amulet. The Dungeons of Doom await your return through the magic portal which brought you here."
Post-quest
When talking to Pelias after the quest:
"Tell us, <playername>, have you fared well on your great quest?"
When talking to Pelias after getting the Amulet:
"This is wondrous, <playername>. I feared that you could not possibly succeed in your quest, but here you are in possession of the Amulet of Yendor! "I have studied the texts of the magi constantly since you left. In the Book of Skelos, I found this: <Crom|Set> will cause a child to be sent into the world. This child is to be made strong by trial of battle and magic, for <Crom|Set> has willed it so. It is said that the child of <Crom|Set> will recover the Amulet of Yendor that was stolen from the Creator at the beginning of time. "As you now possess the amulet, <playername>, I suspect that the Book speaks of you. The child of <Crom|Set> will take the Amulet, and travel to the Astral Plane, where the Great Temple of <Crom|Set> is to be found. The Amulet will be sacrificed to <Crom|Set>, there on His altar. Then the child will stand by <Crom|Set> as champion of all Barbarians for eternity. "This is all I know, <playername>. I hope it will help you."
Strategy
The large number of trolls can present a challenge to players who can't keep them from reviving. A carnivorous or omnivorous pet is the simplest solution, although it will take several turns to eat each corpse.
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