Difference between revisions of "Bare hands"

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(Strategy)
(fact brushup: the skill has 0% chance of to-hit and 50% chance of damage bonus)
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The '''bare hands''' [[skill]] is used when attacking while wielding nothing. Every class has this skill, except [[Monk]]s and [[Samurai]], who instead possess the superior [[martial arts]] skill. The following information may not apply to Monks, who can be powerful fighters even in the absence of a weapon.
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The '''bare hands''' [[skill]] is used when attacking while wielding nothing. Every class has this skill, except [[Monk]]s and [[Samurai]], who instead possess the superior [[martial arts]] skill. The strategy information may not apply to monks, who can be powerful fighters even in the absence of a weapon.
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Bare hands do 1d2 base damage to both [[small]] and [[large]] monsters. Both [[basic]] and [[skilled]] yield +1 to damage on 50% of all hits,<ref>Bare-hands or martial arts skill only grant their damage bonus if the d2 or d4 base damage is at least 2. See {{sourcecode|uhitm.c|438}} and {{sourcecode|uhitm.c|904}}</ref> [[expert]] gives +2 to damage again with 50% chance. Monk's and samurai's [[martial arts]] skill does 1d4 damage, with much greater bonuses for skills on 75% of all hits.
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There is no [[to-hit]] bonus for this skill at all.<ref>The bonus would be added by {{function|weapon.c|weapon_hit_bonus}}, but this is never called because {{sourcecode|uhitm.c|283}} or {{sourcecode|uhitm.c|1957}} checks if you're wielding something.</ref>
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Attacking with bare hands causes [[silver damage]] if you are wearing a silver ring and no gloves, similar to wielding any silver object.
  
 
==Strategy==
 
==Strategy==
 
While a desperate player may need to attack with bare hands from time to time, the need is so rare and the benefit so marginal that this skill should never be enhanced by most characters. Carrying some form of [[ranged attack]] will greatly reduce your need to resort to bare hands.
 
While a desperate player may need to attack with bare hands from time to time, the need is so rare and the benefit so marginal that this skill should never be enhanced by most characters. Carrying some form of [[ranged attack]] will greatly reduce your need to resort to bare hands.
  
Bare hands do 1d2 damage to both small and large monsters. Both Basic and Skilled yield +1 to damage, Expert gives +2 to damage. Monk's and Samurai's [[Martial arts]] skill does 1d4 damage, with much greater bonuses for skills.
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Bare-handed damage is so poor that only a martial artist should bother going for the silver damage from a worn ring.
 
 
Attacking with bare hands causes [[silver damage]] if you are wearing a silver ring and no gloves. However, bare-handed damage is so poor that only a martial artist should bother doing this.
 
  
 
Bare-handed attacks do not break the [[never hit with a wielded weapon]] [[conduct]], but neither do attacks from wielded non-weapon items.
 
Bare-handed attacks do not break the [[never hit with a wielded weapon]] [[conduct]], but neither do attacks from wielded non-weapon items.
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==Bare hands skill==
 
==Bare hands skill==
 
{{bare hands skill table}}
 
{{bare hands skill table}}
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==References==
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<references/>
  
 
[[Category:Weapons]]
 
[[Category:Weapons]]

Revision as of 00:10, 22 August 2011

The bare hands skill is used when attacking while wielding nothing. Every class has this skill, except Monks and Samurai, who instead possess the superior martial arts skill. The strategy information may not apply to monks, who can be powerful fighters even in the absence of a weapon.

Bare hands do 1d2 base damage to both small and large monsters. Both basic and skilled yield +1 to damage on 50% of all hits,[1] expert gives +2 to damage again with 50% chance. Monk's and samurai's martial arts skill does 1d4 damage, with much greater bonuses for skills on 75% of all hits.

There is no to-hit bonus for this skill at all.[2]

Attacking with bare hands causes silver damage if you are wearing a silver ring and no gloves, similar to wielding any silver object.

Strategy

While a desperate player may need to attack with bare hands from time to time, the need is so rare and the benefit so marginal that this skill should never be enhanced by most characters. Carrying some form of ranged attack will greatly reduce your need to resort to bare hands.

Bare-handed damage is so poor that only a martial artist should bother going for the silver damage from a worn ring.

Bare-handed attacks do not break the never hit with a wielded weapon conduct, but neither do attacks from wielded non-weapon items.

Bare hands skill

Bare hands
Max Role
Basic
Skilled
Expert
Master

References

  1. Bare-hands or martial arts skill only grant their damage bonus if the d2 or d4 base damage is at least 2. See uhitm.c, line 438 and uhitm.c, line 904
  2. The bonus would be added by weapon_hit_bonus in weapon.c, but this is never called because uhitm.c, line 283 or uhitm.c, line 1957 checks if you're wielding something.