Difference between revisions of "Beholder (SLASH'EM)"

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Revision as of 00:49, 16 March 2012

The Beholder is the quest nemesis for the Neutral Quest. It holds the Key of Neutrality, one of the three Alignment keys; you need two of these keys to unlock the indestructible doors in Vlad's Tower. Its corpse remains as The Eye of the Beholder when killed.

The Beholder combines the gaze attacks of various creatures: the catoblepas (instant death), bloodshot eye (stun), umber hulk (confusion), and chasme (sleep). It also has a gaze attack which deals up to 24 damage.

Despite its description, it does not have a bite attack and is, in fact, possibly the easiest Alignment Quest nemesis.

Strategy

The easiest way to defeat the Beholder is to put on a blindfold or towel before entering its room, which will block all of its attacks. Even if you don't have telepathy, the Beholder is easy to find if you close the door behind you. Reflection will only protect against the gaze of death: blinding yourself is almost always preferable.

You'll know it has been defeated when the game says "All that remains is a single eye..."

Encyclopedia entry

The beholder (A.K.A the eye tyrant, the sphere of many eyes)
is most frequently found deep underground, although infrequently
it will lair in desolate wilderness.  The globular body of this
monster is supported by levitation, and it floats slowly about
as it wills.  Atop the sphere are ten eyestalks, while in its
central area are a great eleventh eye and a large mouth filled
with pointed teeth.  Each of the eyes is said to have a different
magical property, all of which are deadly or malicious.  The
beholder is hateful, tricky, and avaricious and is known to have
a fondness for both traps and artifacts.

[ Adapted by Ben Lehman from Monstrous Manual, by TSR, Inc. ]