Difference between revisions of "Bell"

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m (source code refs)
(Correct probability of breaking a cursed bell; some clarifications on nymph summoning)
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A '''bell''' is a [[musical instrument]]. It does not play notes; its function is to ring. Bells are often found on [[grave]]s reading "Saved by the bell!"<ref>{{sourcecode|Mklev.c|1394}}</ref> All bells are generated uncursed.
 
A '''bell''' is a [[musical instrument]]. It does not play notes; its function is to ring. Bells are often found on [[grave]]s reading "Saved by the bell!"<ref>{{sourcecode|Mklev.c|1394}}</ref> All bells are generated uncursed.
  
Ringing a blessed or uncursed bell wakes [[monster]]s and calls [[pet]]s. A cursed bell, however, has a 1/4 chance of summoning a [[nymph]] (she won't be carrying any items), unless any of the nymphs are [[genocide]]d or [[extinct]]. If a nymph is summoned, the bell has 93% chance of breaking. If the bell doesn't break, then, 66% chance of either the summoned nymph's speed being increased, or the player being paralysed for 2 turns.<ref>{{sourcecode|Apply.c|771}}</ref>
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Ringing a blessed or uncursed bell wakes [[monster]]s and calls [[pet]]s. A cursed bell, however, has a 1/4 chance of summoning a [[nymph]] (she won't be carrying any items), unless any of the nymphs are [[genocide]]d or [[extinct]]. If a nymph is summoned, the bell has a 7% chance of breaking (the [[Bell of Opening]] never breaks). If the bell doesn't break, then with equal probability:
 +
* there may be no effect;
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* the summoned nymph may be fast; or
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* the player will be paralysed for 2 turns.<ref>{{sourcecode|Apply.c|771}}</ref>
  
 
Unlike [[horn]]s, [[harp]]s, and [[flute]]s, there are no randomly-generated magical bells. The only magical bell in the game is the [[Bell of Opening]], which has the distinct appearance of "''silver bell''".
 
Unlike [[horn]]s, [[harp]]s, and [[flute]]s, there are no randomly-generated magical bells. The only magical bell in the game is the [[Bell of Opening]], which has the distinct appearance of "''silver bell''".
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<references />
 
<references />
  
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{{nethack-343}}
 
[[Category:Musical instruments]]
 
[[Category:Musical instruments]]

Revision as of 22:29, 16 May 2008

( Bell.png
Name bell
Appearance bell
Base price 50 zm
Weight 30
Material [[{{{material}}}]]
Monster use Will not be used by monsters.

A bell is a musical instrument. It does not play notes; its function is to ring. Bells are often found on graves reading "Saved by the bell!"[1] All bells are generated uncursed.

Ringing a blessed or uncursed bell wakes monsters and calls pets. A cursed bell, however, has a 1/4 chance of summoning a nymph (she won't be carrying any items), unless any of the nymphs are genocided or extinct. If a nymph is summoned, the bell has a 7% chance of breaking (the Bell of Opening never breaks). If the bell doesn't break, then with equal probability:

  • there may be no effect;
  • the summoned nymph may be fast; or
  • the player will be paralysed for 2 turns.[2]

Unlike horns, harps, and flutes, there are no randomly-generated magical bells. The only magical bell in the game is the Bell of Opening, which has the distinct appearance of "silver bell".


References


This page may need to be updated for the current version of NetHack.

It may contain text specific to NetHack 3.4.3. Information on this page may be out of date.

Editors: After reviewing this page and making necessary edits, please change the {{nethack-343}} tag to the current version's tag or {{noversion}} as appropriate.