Difference between revisions of "Broken shadow"
Jump to navigation
Jump to search
(Created page for broken shadow) |
m |
||
Line 8: | Line 8: | ||
|AC=10 | |AC=10 | ||
|MR=0 | |MR=0 | ||
− | |align= | + | |align=−10 |
|frequency=0 | |frequency=0 | ||
|genocidable=No | |genocidable=No | ||
Line 42: | Line 42: | ||
The '''broken shadow''' is an [[undead]] monster added in [[dNetHack]]. Broken shadows are visually identical to [[shade]]s and have [[paralyze|paralyzing]] and [[slow]]ing touch attacks like shades, but they are slower than shades and their attacks are less powerful. | The '''broken shadow''' is an [[undead]] monster added in [[dNetHack]]. Broken shadows are visually identical to [[shade]]s and have [[paralyze|paralyzing]] and [[slow]]ing touch attacks like shades, but they are slower than shades and their attacks are less powerful. | ||
− | [[Binder (role | + | [[Binder (dNetHack role)|Binder]]s will return as broken shadows in [[bones file]]s. |
==References== | ==References== | ||
* dNetHack u_init.c line 1393 | * dNetHack u_init.c line 1393 | ||
− | [[Category: | + | [[Category:dNetHack monsters]] |
Latest revision as of 05:19, 4 September 2019
broken shadow File:Broken shadow.png | |
---|---|
Difficulty | 13 |
Attacks | |
Base level | 10 |
Base experience | 287 |
Speed | 3 |
Base AC | 10 |
Base MR | 0 |
Alignment | −10 (chaotic) |
Frequency (by normal means) | 0 (Not randomly generated) |
Genocidable | No |
Weight | 1450 |
Nutritional value | 0 |
Size | medium |
Resistances | cold, sleep, disintegration, poison, petrification, level drain, disease |
Resistances conveyed | |
A broken shadow:
|
The broken shadow is an undead monster added in dNetHack. Broken shadows are visually identical to shades and have paralyzing and slowing touch attacks like shades, but they are slower than shades and their attacks are less powerful.
Binders will return as broken shadows in bones files.
References
- dNetHack u_init.c line 1393