Difference between revisions of "Calm steed"

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m (capit)
(Bug is also fixed on Hardfought. It doesn't reference tech level, and only adds one point.)
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In [[Slash'EM Extended]], the bug has been fixed and the technique adds a random amount of tameness points to the player's [[steed]]. A higher technique level increases the average amount of points gained; however, the tameness score can't exceed 20.
 
In [[Slash'EM Extended]], the bug has been fixed and the technique adds a random amount of tameness points to the player's [[steed]]. A higher technique level increases the average amount of points gained; however, the tameness score can't exceed 20.
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In the version of SLASH'EM hosted on [[Hardfought]], the bug has also been fixed, and the technique adds one tameness point to the player's steed. The tameness score can't exceed 20.
  
 
==Messages==
 
==Messages==

Revision as of 08:26, 7 June 2021

Calm steed is a technique in SLASH'EM for Yeomen. The name and messages imply the ability to make a steed more tame, however due to what is likely a bug, the technique has no effect[1]. Using the technique will set the timeout to 500-1499 turns.

In Slash'EM Extended, the bug has been fixed and the technique adds a random amount of tameness points to the player's steed. A higher technique level increases the average amount of points gained; however, the tameness score can't exceed 20.

In the version of SLASH'EM hosted on Hardfought, the bug has also been fixed, and the technique adds one tameness point to the player's steed. The tameness score can't exceed 20.

Messages

Foo gets tamer
You used the technique while riding a steed.
Your technique is only effective when riding a monster.
You used the technique while not riding anything

References

  1. tech.c in SLASH'EM 0.0.7E7F2, line 750 The technique simply calls tamedog with no object. This has no effect on an already tame monster