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Hardfought is a NetHack community with its own servers, similar to NAO. Hardfought currently hosts three servers in Vermont, London, and Sydney, and currently has the most diverse set of NetHack variants of any public server. Notably, all variants in the Junethack tournament are represented here.

Hardfought has its own IRC channel on freenode, #hardfought. This is also linked with the #nethack-hardfought channel on the roguelikes Discord. The Beholder bot announces important events, deaths, and ascensions, and Pinobot can be used to find information on enemies across NetHack variants.

Like NAO, Hardfought has a config file editor on its website that allows you to copy and paste config files.

Variants hosted

NetHack 3.4.3, HDF version - github repository

NetHack 3.6.2, HDF version, bleeding edge development version with public server based enhancements - github repository

NetHack 1.3d

GruntHack, with bug fixes and UI enhancements



NetHack Fourk


NetHack 4


SporkHack, with bug fixes and UI enhancements

Slash'EM Extended

xNetHack, 3.6.2 based variant

SpliceHack, 3.6.2 based variant

Slash'EM, version 0.0.8E0F2, very recent updates as of Oct 2018 (bug fixes and some quality of life enhancements) - github repository

ZapM, not strictly a NetHack variant

How to play on Hardfought

To play on Hardfought, ssh to the server closest to your location. You can also play in your browser using one of the web client links below.

A note on connecting - as of Oct 12th 2018, you can connect to all Hardfought servers via IPv6 (ssh, https).