Difference between revisions of "Cloak of displacement"

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(FIQHack CoD is mc3)
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A '''cloak of displacement''' provides [[magic cancellation|MC1]] and [[displacement]].
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The '''cloak of displacement''' is an item that appears in ''[[NetHack]]''.  
  
The cloak of displacement is automatically identified upon being worn if you're able to see yourself and are not engulfed, or if you're able to sense monsters.<ref>http://www.chiark.greenend.org.uk/~damerell/games/nhid.html The NetHack Object Identification Spoiler By David Damerell</ref>
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==Generation==
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All non-[[Elf (starting race)|elven]] [[Ranger]]s start the game with a +2 cloak of displacement; elven Rangers are instead given a +2 [[elven cloak]].<ref name="substitutions">{{function|u_init.c|Race-based substitutions for initial inventory}}</ref>
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==Description==
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When worn, the cloak of displacement provides [[magic cancellation|MC1]] and [[displacement]]; putting on or taking off the cloak will [[auto-identify]] it if you can see yourself or are able to sense monsters, and you are not currently engulfed.
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{{todo|Create a strategy section.}}
  
 
==Messages==
 
==Messages==
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==Variants==
 
==Variants==
 
 
===SLASH'EM===
 
===SLASH'EM===
 
There are no messages in [[SLASH'EM]], but the cloak is still identified when worn. It grants MC2 instead of MC1.
 
There are no messages in [[SLASH'EM]], but the cloak is still identified when worn. It grants MC2 instead of MC1.
  
 
===FIQHack===
 
===FIQHack===
The cloak of displacement is [[MC]]3 in [[FIQHack]].
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In [[FIQHack]], the cloak of displacement gives MC3.
== References ==
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==References==
 
<references/>
 
<references/>
  
 
[[Category:Cloaks]]
 
[[Category:Cloaks]]
{{nethack-361}}
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{{nethack-366}}

Revision as of 07:41, 18 April 2021

[ Tattered cape.png[ Opera cloak.png[ Ornamental cope.png[ Piece of cloth.png
cloak of displacement
Appearance random
Slot cloak
AC 1
Special
Base price 50 zm
Weight 10
Material cloth

The cloak of displacement is an item that appears in NetHack.

Generation

All non-elven Rangers start the game with a +2 cloak of displacement; elven Rangers are instead given a +2 elven cloak.[1]

Description

When worn, the cloak of displacement provides MC1 and displacement; putting on or taking off the cloak will auto-identify it if you can see yourself or are able to sense monsters, and you are not currently engulfed.

A user has suggested improving this page or section as follows:

"Create a strategy section."

Messages

You feel that monsters have difficulty pinpointing your location.
You put on a cloak of displacement. The cloak is identified.
You feel that monsters no longer have difficulty pinpointing your location.
You removed a cloak of displacement. The cloak is identified.

Variants

SLASH'EM

There are no messages in SLASH'EM, but the cloak is still identified when worn. It grants MC2 instead of MC1.

FIQHack

In FIQHack, the cloak of displacement gives MC3.

References