Difference between revisions of "Crocodile"
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(correct strategy advice, while leaving the mechanics advice alone (because I think it's correct, although I haven't checked)) |
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While slow, the '''crocodile''' can do significant damage, and is much more difficult a foe than its younger form. | While slow, the '''crocodile''' can do significant damage, and is much more difficult a foe than its younger form. | ||
− | + | In addition to eating the corpse for a surprisingly large amount of [[nutrition]], there is an alternative use for the corpse: [[polypiling]] it into a pair of non-cursed [[fireproof]] +0 [[low boots]]. This is mostly only worth doing for the novelty value. | |
The '''baby crocodile''' is simply just a young crocodile. It is amphibious, and rather slow moving. It poses little threat to a player, as [[escape]] is easy. In [[UnNetHack]], [[tourist]]s will start the game with a baby crocodile as pet. | The '''baby crocodile''' is simply just a young crocodile. It is amphibious, and rather slow moving. It poses little threat to a player, as [[escape]] is easy. In [[UnNetHack]], [[tourist]]s will start the game with a baby crocodile as pet. |
Revision as of 08:12, 1 June 2015
: baby crocodile | |
---|---|
Difficulty | 4 |
Attacks |
Bite 1d4 |
Base level | 3 |
Base experience | 28 |
Speed | 6 |
Base AC | 7 |
Base MR | 0 |
Alignment | 0 (neutral) |
Frequency (by normal means) | 0 (Not randomly generated) |
Genocidable | Yes |
Weight | 200 |
Nutritional value | 200 |
Size | Medium |
Resistances | None |
Resistances conveyed |
None |
A baby crocodile:
| |
Reference | monst.c#line2868 |
: crocodile | |
---|---|
Difficulty | 7 |
Attacks |
Bite 4d2, Claw 1d12 |
Base level | 6 |
Base experience | 73 |
Speed | 9 |
Base AC | 5 |
Base MR | 0 |
Alignment | 0 (neutral) |
Frequency (by normal means) | 1 (Very rare) |
Genocidable | Yes |
Weight | 1450 |
Nutritional value | 400 |
Size | Large |
Resistances | None |
Resistances conveyed |
None |
A crocodile:
| |
Reference | monst.c#line2887 |
While slow, the crocodile can do significant damage, and is much more difficult a foe than its younger form.
In addition to eating the corpse for a surprisingly large amount of nutrition, there is an alternative use for the corpse: polypiling it into a pair of non-cursed fireproof +0 low boots. This is mostly only worth doing for the novelty value.
The baby crocodile is simply just a young crocodile. It is amphibious, and rather slow moving. It poses little threat to a player, as escape is easy. In UnNetHack, tourists will start the game with a baby crocodile as pet.
Encyclopedia entry
A big animal with the appearance of a lizard, constituting
an order of the reptiles (_Loricata_ or _Crocodylia_), the
crocodile is a large, dangerous predator native to tropical
and subtropical climes. It spends most of its time in large
bodies of water.