Crocodile

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Revision as of 08:12, 1 June 2015 by Ais523 (talk | contribs) (correct strategy advice, while leaving the mechanics advice alone (because I think it's correct, although I haven't checked))
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While slow, the crocodile can do significant damage, and is much more difficult a foe than its younger form.

In addition to eating the corpse for a surprisingly large amount of nutrition, there is an alternative use for the corpse: polypiling it into a pair of non-cursed fireproof +0 low boots. This is mostly only worth doing for the novelty value.

The baby crocodile is simply just a young crocodile. It is amphibious, and rather slow moving. It poses little threat to a player, as escape is easy. In UnNetHack, tourists will start the game with a baby crocodile as pet.

Encyclopedia entry

A big animal with the appearance of a lizard, constituting
 an order of the reptiles (_Loricata_ or _Crocodylia_), the
 crocodile is a large, dangerous predator native to tropical
 and subtropical climes. It spends most of its time in large
 bodies of water.