Difference between revisions of "Demon"

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{{todo|When "demon" behaviour is referred to, this usually means the monster attribute M2_DEMON (this is what the is_demon() macro checks for example). "demon" could also refer to the classes "imp or minor demon" (S_IMP) or "major demon" (S_DEMON). This page needs to disambiguate these cases.}}
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On [[NetHackWiki]], '''"demon"''' may refer to any of the following [[monster]]s in ''[[NetHack]]'' and some of its variants:
  
'''Demons''' are a class of [[monster]] mostly found in [[Gehennom]]. The class is not synonymous with the monsters represented by the {{white|&}} symbol: the [[riders]] and [[djinn]] are not demons (although NetHack itself is inconsistent on this point; asking for information on a rider will identify it as a "Major Demon"), and the {{white|i}} class is comprised of '''minor demon'''s.  The [[mail daemon]] is technically a member of this class, but is not generally viewed as an actual monster.
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* The [[minor demon]]s, which are all part of the imp or minor demon [[monster class]], but are not considered actual demons.
 
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* The [[major demon]]s, which are defined as demons by the <code>M2_DEMON</code> flag and <code>is_demon</code> function.
== Characteristics of demons ==
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* The [[Demon (monster class)|demon]] monster class, which all the major demons are part of.
 
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* The [[Demon (monster)|demon]] monster that is present in older versions of ''NetHack'', from [[Hack 1.0]] to [[NetHack 3.0.10]], and also appears in [[EvilHack]] and [[Hack'EM]].
Although minor demons are not a significant threat, major demons are quite strong opponents, and can summon other major demons and demon lords.  ([[Foocubus|Foocubi]] and [[balrog]]s cannot summon, but other demons can summon them.) Sacrificing your own race can summon a demon lord, as can angering a chaotic god when on an altar (by [[pray]]ing with negative alignment, converting a chaotic altar, amongst other effects).
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{{nethack-367}}
 
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{{disambig}}
All major demons resist [[fire]], [[poison]], [[level drain]], and [[death ray]]s, although they are still considered living creatures. Major demons cannot be tamed unless [[you]] are polymorphed into a demon yourself.
 
 
 
== Types of demons ==
 
 
 
The minor demons are
 
* {{monsymlink|manes}}
 
* {{monsymlink|lemure}}
 
* {{monsymlink|homunculus}}
 
* {{monsymlink|imp}}
 
* {{monsymlink|quasit}}
 
* {{monsymlink|tengu}}
 
 
 
[[SLASH'EM]] adds these minor demons
 
* {{monsymlink|dretch}}
 
* {{monsymlink|rutterkin}}
 
* {{monsymlink|nupperibo}}
 
* {{monsymlink|blood imp}}
 
 
 
The ordinary major demons are
 
* {{monsymlink|water demon}}
 
* {{monsymlink|horned devil}}
 
* {{monsymlink|succubus}} & {{monsymlink|incubus}}
 
* {{monsymlink|erinys}}
 
* {{monsymlink|barbed devil}}
 
* {{monsymlink|marilith}}
 
* {{monsymlink|vrock}}
 
* {{monsymlink|hezrou}}
 
* {{monsymlink|bone devil}}
 
* {{monsymlink|ice devil}}
 
* {{monsymlink|nalfeshnee}}
 
* {{monsymlink|pit fiend}}
 
* {{monsymlink|balrog}}
 
 
 
[[SLASH'EM]] adds these major demons
 
* {{monsymlink|spined devil}}
 
* {{monsymlink|bearded devil}}
 
* {{monsymlink|bar-lgura}}
 
* {{monsymlink|chasme}}
 
* {{monsymlink|babau}}
 
* {{monsymlink|nabassu}}
 
 
 
=== Unique demons ===
 
 
 
The named demons are divided into two ranks: the lower '''demon lords''', and the higher '''demon princes'''.  
 
 
 
The demon lords are
 
* {{monsymlink|Juiblex}}
 
* {{monsymlink|Yeenoghu}}
 
 
 
The demon princes are
 
* {{monsymlink|Orcus}}
 
* {{monsymlink|Geryon}}
 
* {{monsymlink|Dispater}}
 
* {{monsymlink|Baalzebub}}
 
* {{monsymlink|Asmodeus}}
 
* {{monsymlink|Demogorgon}}
 
 
 
Of these, Juiblex, Orcus, Baalzebub and Asmodeus have lairs within Gehennom, and are guaranteed to appear in every game ([[SLASH'EM]] gives every unique demon a lair).  The others must be summoned, and will not necessarily appear in a given game.
 
 
 
=== Nemesis demons ===
 
There are two [[quest nemesis]] demons.  They can not be summoned by other demons.  They can cast [[summon nasties]], but since they are outside of Gehennom, will probably not summon other demons.
 
* {{monsymlink|Minion of Huhetotl}}, the [[Archeologist]] quest nemesis
 
* {{monsymlink|Nalzok}}, the [[Priest]] quest nemesis
 
 
 
== Demon summoning ==
 
 
 
Every major demon has a 1/13 chance of summoning another major demon each turn. The difference between demons, demon lords, and demon princes lies in which other demons they can summon, and how often. See the [http://www.nethack.de/spoiler/demon_summoning.txt Demon summoning spoiler] for details.<ref>[[Mhitu.c#line482]], [[Wizard.c#line432]], [[Minion.c#msummon]],[[Minion.c#ndemon]],[[Makemon.c#mkclass]]</ref> The flag "generated only in Gehennom" is ignored. Tame demons will never summon other demons.
 
 
 
=== Summoning while polymorphed ===
 
If you are polymorphed into a major demon that can summon, and you hit a monster with bare or gloved hands, there is a 1 in 13 chance of summoning a [[tame]] demon at your side, announced with the message "Some hell-p has arrived!"<ref>[[uhitm.c#demonpet]]</ref>. This is done on a per-attack basis, so demons with many attacks, such as a [[marilith]] will be more likely to summon a demon.  You will never summon a demon lord.
 
 
 
== References ==
 
<references />
 
 
 
{{nethack-343}}
 
[[Category:Monsters]]
 

Latest revision as of 14:53, 13 March 2024

On NetHackWiki, "demon" may refer to any of the following monsters in NetHack and some of its variants:


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