Difference between revisions of "Drow"

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The ''Drow'' is a [[race]] specific to ''[[SLASH'EM]]'', most noted for their bare-handed [[sleep]] attack. While the [[Elf (starting race)|Elf]] is lawful or neutral, the [[Drow]] is chaotic. Drow ''are'' [[elf (monster attribute)|elven]] but they are unlike other elves.<ref>{{semsrc|src/monst.c|1.29.2.7|line=3757}} in 0.0.7E7F2: drow have M2_ELF flag</ref> When drow fight [[bare-handed combat|bare-handed]], their melee attacks will sometimes put [[monster]]s to sleep; this makes them an excellent choice for new SLASH'EM players. Like other elves, [[player]] drow gain [[sleep resistance]] at experience level 4.<ref>{{semsrc|src/attrib.c|1.9|line=135}} in 0.0.7E7F2</ref> Unlike other elves, drow do not have [[infravision]], nor are they [[infravisible]].
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The [[drow]] is a [[race]] specific to [[SLASH'EM]], most noted for their bare-handed [[sleep]] attack. While SLASH'EM's regular  [[Elf (starting race)|elves]] are lawful or neutral, drow are chaotic. Drow ''are'' elven but they are unlike other elves.<ref>{{semsrc|src/monst.c|1.29.2.7|line=3757}} in 0.0.7E7F2: drow have M2_ELF flag</ref>
  
Drow are dark elves, more out-of-place at the [[surface]] than in the [[dungeon]]. Drow can take the roles of [[Barbarian]], [[Flame Mage]], [[Ice Mage]], [[Necromancer]], [[Priest]], [[Ranger]], [[Undead Slayer]] or [[Wizard]]; they play chaotic for all of them.
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When drow fight [[bare hands|bare-handed]], their melee attacks will sometimes put [[monster]]s to sleep; this makes them an excellent choice for new SLASH'EM players. Like other elves, [[player]] drow gain [[sleep resistance]] at experience level 4.<ref>{{semsrc|src/attrib.c|1.9|line=135}} in 0.0.7E7F2</ref> Unlike other elves, drow do not have [[infravision]], nor are they [[infravisible]].
  
During the early game, drow survive well if they fight bare-handed. Monsters will wake soon after the drow puts them to sleep, but not if the drow attacks repeatedly. In this way, the drow can win many fights wihtout taking any damage after the monster slept. Even if surrounded, the drow's sleep attack helps them fight multiple opponents or flee into a corridor. Drow who forget to try [[bare-handed combat]] will find the game much more difficult. However, many monsters have sleep resistance and must be dealt with differently.  Drow with high bare-handed combat skill can even take down shopkeepers in hand-to-hand battles without taking a hit.  The trade-off for this remarkable power comes later, when the drow finds its maximum stat scores limited.
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Drow are dark elves, more out-of-place at the surface than in the [[dungeon]]. Drow can take the roles of [[Barbarian]], [[Flame Mage]], [[Ice Mage]], [[Necromancer]], [[Priest]], [[Ranger]], [[Undead Slayer]] or [[Wizard]]; they play chaotic for all of them.
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During the early game, drow survive well if they fight bare-handed. Monsters will wake soon after the drow puts them to sleep, but not if the drow attacks repeatedly. In this way, the drow can win many fights without taking any damage after the monster slept. Even if surrounded, the drow's sleep attack helps them fight multiple opponents or flee into a corridor. Drow who forget to try bare-handed combat will find the game much more difficult. However, many monsters have sleep resistance and must be dealt with differently.  Drow with high bare-handed combat skill can even take down shopkeepers in hand-to-hand battles without taking a hit.  The trade-off for this remarkable power comes later, when the drow finds its maximum stat scores limited.
  
 
A droven [[Barbarian]] is an easy race-role combination and allows the player to begin fighting bare-handed before switching to a better weapon like a [[battle-axe]] or [[artifact]].
 
A droven [[Barbarian]] is an easy race-role combination and allows the player to begin fighting bare-handed before switching to a better weapon like a [[battle-axe]] or [[artifact]].

Revision as of 05:38, 14 April 2009

The drow is a race specific to SLASH'EM, most noted for their bare-handed sleep attack. While SLASH'EM's regular elves are lawful or neutral, drow are chaotic. Drow are elven but they are unlike other elves.[1]

When drow fight bare-handed, their melee attacks will sometimes put monsters to sleep; this makes them an excellent choice for new SLASH'EM players. Like other elves, player drow gain sleep resistance at experience level 4.[2] Unlike other elves, drow do not have infravision, nor are they infravisible.

Drow are dark elves, more out-of-place at the surface than in the dungeon. Drow can take the roles of Barbarian, Flame Mage, Ice Mage, Necromancer, Priest, Ranger, Undead Slayer or Wizard; they play chaotic for all of them.

During the early game, drow survive well if they fight bare-handed. Monsters will wake soon after the drow puts them to sleep, but not if the drow attacks repeatedly. In this way, the drow can win many fights without taking any damage after the monster slept. Even if surrounded, the drow's sleep attack helps them fight multiple opponents or flee into a corridor. Drow who forget to try bare-handed combat will find the game much more difficult. However, many monsters have sleep resistance and must be dealt with differently. Drow with high bare-handed combat skill can even take down shopkeepers in hand-to-hand battles without taking a hit. The trade-off for this remarkable power comes later, when the drow finds its maximum stat scores limited.

A droven Barbarian is an easy race-role combination and allows the player to begin fighting bare-handed before switching to a better weapon like a battle-axe or artifact.

Source code references

  1. src/monst.c#line3757 in 0.0.7E7F2: drow have M2_ELF flag
  2. src/attrib.c#line135 in 0.0.7E7F2