Difference between revisions of "Drow"

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(As a new player, I found it helpful to link to what each stat actually did.)
m (I'm not sure what all those properties on the table were supposed to be for; it should just be a wikitable, anyway. Also refsrc and nicer attribute links (Int is disambig) and capitalization)
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The [[drow]] is a [[race]] specific to [[SLASH'EM]], most noted for their bare-handed [[sleep]] attack. While SLASH'EM's regular [[Elf (starting race)|elves]] are lawful or neutral, drow are chaotic. Drow ''are'' elven but they are unlike other elves.<ref>{{semsrc|src/monst.c|1.29.2.7|line=3757}} in 0.0.7E7F2: drow have M2_ELF flag</ref>
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The [[drow]] is a [[race]] specific to [[SLASH'EM]], most noted for their bare-handed [[sleep]] attack. While SLASH'EM's regular [[Elf (starting race)|elves]] are lawful or neutral, drow are chaotic. Drow ''are'' elven but they are unlike other elves.{{refsrc|monst.c|3757|version=SLASH'EM 0.0.7E7F2|comment=drow have M2_ELF flag}}
  
When drow fight [[bare hands|bare-handed]], their melee attacks will sometimes put [[monster]]s to sleep; this makes them an excellent choice for new SLASH'EM players. Like other elves, [[player]] drow gain [[sleep resistance]] at experience level 4.<ref>{{semsrc|src/attrib.c|1.9|line=135}} in 0.0.7E7F2</ref> Unlike other elves, drow do not have [[infravision]], nor are they [[infravisible]].
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When drow fight [[bare hands|bare-handed]], their melee attacks will sometimes put [[monster]]s to sleep; this makes them an excellent choice for new SLASH'EM players. Like other elves, [[player]] drow gain [[sleep resistance]] at experience level 4.{{refsrc|attrib.c|135|version=SLASH'EM 0.0.7E7F2}} Unlike other elves, drow do not have [[infravision]], nor are they [[infravisible]].
  
Drow are dark elves, more out-of-place at the surface than in the [[dungeon]]. Drow can take the roles of [[Barbarian]], [[Flame Mage]], [[Ice Mage]], [[Necromancer]], [[Priest]], [[Ranger]], [[Undead Slayer]] or [[Wizard]]; they play chaotic for all of them.
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Drow are dark elves, more out-of-place at the surface than in the [[dungeon]]. Drow can take the roles of [[barbarian]], [[flame mage]], [[ice mage]], [[necromancer]], [[priest]], [[ranger]], [[undead slayer]] or [[wizard]]; they play chaotic for all of them.
  
During the early game, drow survive well if they fight bare-handed. Monsters will wake soon after the drow puts them to sleep, but not if the drow attacks repeatedly. In this way, the drow can win many fights without taking any damage after the monster slept. Even if surrounded, the drow's sleep attack helps them fight multiple opponents or flee into a corridor. Drow who forget to try bare-handed combat will find the game much more difficult. However, many monsters have sleep resistance and must be dealt with differently. Drow with high bare-handed combat skill can even take down shopkeepers in hand-to-hand battles without taking a hit. The trade-off for this remarkable power comes later, when the drow finds its maximum stat scores limited. (Though the limits are the same as other elves)
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During the early game, drow survive well if they fight bare-handed. Monsters will wake soon after the drow puts them to sleep, but not if the drow attacks repeatedly. In this way, the drow can win many fights without taking any damage after the monster slept. Even if surrounded, the drow's sleep attack helps them fight multiple opponents or flee into a corridor. Drow who forget to try bare-handed combat will find the game much more difficult. However, many monsters have sleep resistance and must be dealt with differently. Drow with high bare-handed combat skill can even take down shopkeepers in hand-to-hand battles without taking a hit. The trade-off for this remarkable power comes later, when the drow finds its maximum stat scores limited. (Though the limits are the same as other elves)
{| border="1" summary="Maximum stats for the different races"
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{|class="wikitable"
! scope="col"|[[Str]]
+
![[Strength|Str]]
! scope="col"|[[Dex]]
+
![[Dexterity|Dex]]
! scope="col"|[[Con]]
+
![[Constitution|Con]]
! scope="col"|[[Int]]
+
![[Intelligence|Int]]
! scope="col"|[[Wis]]
+
![[Wisdom|Wis]]
! scope="col"|[[Cha]]
+
![[Charisma|Cha]]
 
|-
 
|-
| style="vertical-align: top;"|18
+
|18
| style="vertical-align: top;"|18
+
|18
| style="vertical-align: top;"|16
+
|16
| style="vertical-align: top;"|20
+
|20
| style="vertical-align: top;"|20
+
|20
| style="vertical-align: top;"|18
+
|18
 
|}
 
|}
  

Revision as of 18:47, 11 March 2013

The drow is a race specific to SLASH'EM, most noted for their bare-handed sleep attack. While SLASH'EM's regular elves are lawful or neutral, drow are chaotic. Drow are elven but they are unlike other elves.[1]

When drow fight bare-handed, their melee attacks will sometimes put monsters to sleep; this makes them an excellent choice for new SLASH'EM players. Like other elves, player drow gain sleep resistance at experience level 4.[2] Unlike other elves, drow do not have infravision, nor are they infravisible.

Drow are dark elves, more out-of-place at the surface than in the dungeon. Drow can take the roles of barbarian, flame mage, ice mage, necromancer, priest, ranger, undead slayer or wizard; they play chaotic for all of them.

During the early game, drow survive well if they fight bare-handed. Monsters will wake soon after the drow puts them to sleep, but not if the drow attacks repeatedly. In this way, the drow can win many fights without taking any damage after the monster slept. Even if surrounded, the drow's sleep attack helps them fight multiple opponents or flee into a corridor. Drow who forget to try bare-handed combat will find the game much more difficult. However, many monsters have sleep resistance and must be dealt with differently. Drow with high bare-handed combat skill can even take down shopkeepers in hand-to-hand battles without taking a hit. The trade-off for this remarkable power comes later, when the drow finds its maximum stat scores limited. (Though the limits are the same as other elves)

Str Dex Con Int Wis Cha
18 18 16 20 20 18

A droven Barbarian is an easy race-role combination and allows the player to begin fighting bare-handed before switching to a better weapon like a battle-axe or artifact.

References