Difference between revisions of "Elf"

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'''Elf''' can refer to:
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* The '''[[elf (starting race)|elf starting race]]'''
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* The {{monsym|elf}} '''[[elf (monster)|elf]]''' monster (usually only seen as corpses)
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* The {{white|@}} '''[[human or elf]]''' monster class
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* The '''[[elf (monster attribute)|elf monster attribute]]''' of all elven monsters, including elf zombies and elf mummies
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* '''[[Elven item]]s'''
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* The defunct '''[[Elf (role)|Elf role]]'''
  
== Introduction ==
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{{nethack-364}}
You can play ''[[NetHack]]'' or ''[[SLASH'EM]]'' as an '''Elf''' [[@]]. The most significant traits of elves are that they have [[infravision]], they receive [[sleep resistance]] at [[experience level]] 4, and that their [[strength]] is capped at 18, far below what other races can reach. This alone makes elves more difficult to play than other races.
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{{disambig}}
 
 
In [[vanilla]] 3.4.3, elves have [[infravision]] and are always [[Chaotic]]. They can be [[Priest]]s, [[Ranger]]s, or [[Wizard]]s. Playing as a random elf is a good way to focus on a small number of [[role]]s.<ref>In an older version of vanilla NetHack, "Elf" was actually a separate [[role]]. All other roles belonged to humans. The [[Quest artifact]] of an Elf was a [[crystall ball]] called the [[Palantir of Westernesse]]; it does not exist in the current version.</ref>
 
 
 
: In SLASH'EM, elves are always [[Lawful]] or [[Neutral]], and they have access to far more [[role]]s than in vanilla. If you want a Chaotic Elf, in [[SLASH'EM]] you play as a [[Drow]].
 
 
 
You can also encounter various elves randomly generated in the dungeon. If you are an Elf, most other elves will be [[peaceful]].
 
 
 
== List of elf [[monsters]] ==
 
In the vanilla 3.4.3 dungeon, you can encounter:
 
* [[Woodland-elf]]
 
* [[Green-elf]]
 
* [[Gray-elf]]
 
* [[elf-lord]]
 
* [[Elvenking]]
 
 
 
All of the above are [[@]]. You might also find an [[elf mummy]], which is [[M]].
 
 
 
The source file [[monst.c]], which defines all monsters, also defines a plain "Elf", however those are not generated. They only exist for their corpses. The "elf corpse" is dropped by the elf mummy and is also found in graves left by player elves in [[bones]].
 
 
 
== Elven items ==
 
In [[objects.c]], vanilla 3.4.3 also defines several elven objects. They are listed below. The weapon damage figures are copied from [[weap-343.txt]], the armor class figures are from [[armr-343.txt]].
 
 
 
[[Weapon]]s:
 
* [[elven arrow]] (runed arrow) - d7/d6
 
* [[elven spear]] (runed spear) - d7/d8
 
* [[elven dagger]] (runed dagger) - d5/d3
 
* [[elven short sword]] (runed short sword) - d8/d8
 
* [[elven broadsword]] ([[runed broadsword]]) - d6+d4/d6+1
 
* [[elven bow]] (runed bow) - d2/d2
 
 
 
[[Armor]]:
 
* [[elven leather helm]] (leather hat) - AC 1
 
* [[elven mithril-coat]] - AC 5
 
* [[elven cloak]] (faded pall) - AC 1
 
* [[elven shield]] (blue and green shield) - AC 2
 
* [[elven boots]] (''random appearance'') - AC 1
 
 
 
You can use the above list to identify if any item is elven, except for the elven boots. All runed weapons are elven except for Stormbringer<ref>A [[runed broadsword]] is normally an elven broadsword, however the "runesword" [[Stormbringer]] is also a runed broadsword. With the exception of Stormbringer, runeswords are never generated.</ref>.
 
 
 
Elven items have a reputation for high quality. (Those crude [[orc]]ish items have the opposite reputation.) For example, the elven dagger does more damage than a normal dagger. Elves also make their blades from [[wood]] (others are [[iron]]), so elven daggers and swords will never become [[rusty]] or [[corroded]], but they might be [[burnt]] or [[rotted]].
 
 
 
As an exception, the [[dwarvish mithril-armor]] gives one more point of AC protection than the elven mithril-armor. Dwarves seem to work metal better than elves do.
 
 
 
{{stub|Some spoilers suggest that elven items can be enchanted more than others... add that info?}}
 
 
 
== Elves and strength ==
 
[[Strength]] is that attribute that allows players to carry more [[weight]] and hit [[monsters]] with more damage.
 
 
 
Long after an elf reaches their cap, other players will be eating [[giant]] corpses and otherwise raising their strength far above 18, toward 18/50 or 18/**. Meanwhile, the weight will tempt the elf to leave that [[unicorn horn]] and [[pick-axe]] in the [[blessed]] [[bag of holding]], and to leave all of their spellbooks and surplus artifacts in a [[chest]] somewhere.
 
 
 
It feels so great to have [[gauntlets of power]]. They boost strength to 25, and might make a good wish, but they are not an option for those who like to wear [[gauntlets of dexterity]], such as some Elf [[Wizard]]s.
 
 
 
== Footnotes ==
 
<references />
 
 
 
[[Category:Monsters]]
 
[[Category:Races]]
 

Latest revision as of 17:41, 31 January 2020

Elf can refer to:


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