Difference between revisions of "Gold (material)"

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'''Gold''' is a [[material]] that appears in ''[[NetHack]]''. It is an inherently [[erosion]]-proofed type of metal.
 
'''Gold''' is a [[material]] that appears in ''[[NetHack]]''. It is an inherently [[erosion]]-proofed type of metal.
  
[[Gold piece]]s are the currency used for zorkmids, and other gold items include [[ring]]s with the [[randomized appearance]] of "gold ring" and the [[Candelabrum of Invocation]]; [[metallivores]] can eat any gold item minus the Candelabrum. [[Gold golem]]s are generated randomly in the dungeon, and may be created as the result of [[polypiling]] enough gold items.
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There are few items made of gold in the game outside of the [[gold piece]]s used as currency for zorkmids - [[ring]]s with the [[randomized appearance]] of "gold ring" are made of gold, as is the [[Candelabrum of Invocation]]. [[Metallivores]] can eat any gold item minus the Candelabrum, and [[polypiling]] enough gold items may create a [[gold golem]].
  
A noncursed [[scroll of gold detection]] will reveal all gold pieces and gold golems on the level; a blessed scroll will additionally detect items made of gold.
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A noncursed [[scroll of gold detection]] will reveal all gold pieces and gold golems on the level; a blessed scroll will additionally detect other items made of gold.
  
 
==Strategy==
 
==Strategy==
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==Variants==
 
==Variants==
Variants often add other items made of gold, and the [[object materials]] system used in many of them incorporates gold as a potential material for metallic objects. Leprechauns in some of these variants can also steal items made of gold as well as the player's money. Croesus is often given a set of gold armor, and sometimes a gold weapon as well.
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Variants often add other items made of gold, and the [[object materials]] system used in many variants incorporates gold as a potential material for metallic objects. [[Leprechaun]]s in some of these variants can also steal items made of gold as well as the player's money. [[Croesus]] is often given a set of gold armor, and sometimes a gold weapon as well.
  
 
===GruntHack===
 
===GruntHack===
In [[GruntHack]], gold armor will have a -2 penalty to base AC, with a minimum of 0.
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In [[GruntHack]], [[iron]] objects including those of dwarvish make have a very rare chance to be made of gold, as do elven weapons and shields. Gold is a heavy material and tends to be impractical as armor - gold armor has 2 less AC compared to its iron counterparts (minimum 0).
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===xNetHack===
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In [[xNetHack]], gold is similarly 50% heavier than iron and gives 2 less AC as armor - however, blunt weapons made of gold gain a +2 damage bonus.
 
{{nethack-366}}
 
{{nethack-366}}
 
[[Category:Materials]]
 
[[Category:Materials]]

Revision as of 22:02, 12 December 2022

Gold is a material that appears in NetHack. It is an inherently erosion-proofed type of metal.

There are few items made of gold in the game outside of the gold pieces used as currency for zorkmids - rings with the randomized appearance of "gold ring" are made of gold, as is the Candelabrum of Invocation. Metallivores can eat any gold item minus the Candelabrum, and polypiling enough gold items may create a gold golem.

A noncursed scroll of gold detection will reveal all gold pieces and gold golems on the level; a blessed scroll will additionally detect other items made of gold.

Strategy

Eating gold tends to occur in the form of rock moles eating any gold they encounter while tunneling through the dungeon, and later xorns doing the same while phasing; while eating gold coins has no real application, eating gold rings can be a factor in eating jewelry while polymorphed into a metallivore.

Variants

Variants often add other items made of gold, and the object materials system used in many variants incorporates gold as a potential material for metallic objects. Leprechauns in some of these variants can also steal items made of gold as well as the player's money. Croesus is often given a set of gold armor, and sometimes a gold weapon as well.

GruntHack

In GruntHack, iron objects including those of dwarvish make have a very rare chance to be made of gold, as do elven weapons and shields. Gold is a heavy material and tends to be impractical as armor - gold armor has 2 less AC compared to its iron counterparts (minimum 0).

xNetHack

In xNetHack, gold is similarly 50% heavier than iron and gives 2 less AC as armor - however, blunt weapons made of gold gain a +2 damage bonus.