Difference between revisions of "Hat"

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Hats are generally non-rigid helms: they do not protect against falling objects, but can be worn by [[polyself]] forms that have horns on their head, and result in less damage occurring if you hit the ceiling from [[quaff]]ing a cursed [[potion of levitation]] while wearing one.
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Hats are generally non-rigid helms: they do not protect against falling objects, but can be worn while [[polyself]]ed into a form with a horned [[head]], and wearing one lowers the amount of damage taken if you hit the ceiling from [[quaff]]ing a cursed [[potion of levitation]].
  
 
==References==
 
==References==

Revision as of 04:25, 20 October 2023

In NetHack, a hat may refer to any of the following helms that appear in the game:[1]

Hats are generally non-rigid helms: they do not protect against falling objects, but can be worn while polyselfed into a form with a horned head, and wearing one lowers the amount of damage taken if you hit the ceiling from quaffing a cursed potion of levitation.

References

  1. src/objnam.c in NetHack 3.6.7, line 4214: helm_simple_name function

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