Difference between revisions of "Ki-rin"

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(fix infobox)
Line 8: Line 8:
 
  |MR=90
 
  |MR=90
 
  |align=15
 
  |align=15
  |frequency=Very rare, appears only outside of [[Gehennom]]
+
  |frequency=1
 
  |genocidable=No
 
  |genocidable=No
 
  |attacks=Kick 2d4, physical 2d4, butt 3d6, [[monster spell|spell-casting]]
 
  |attacks=Kick 2d4, physical 2d4, butt 3d6, [[monster spell|spell-casting]]
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  |resistances=None
 
  |resistances=None
 
  |resistances conveyed=None
 
  |resistances conveyed=None
  |attributes={{attributes||fly=1|see_invis=1|nopoly=1|minion=1|stalk=1|strong=1|nasty=1|lord=1|infravisible=1|infravision=1}}
+
  |attributes={{attributes|A ki-rin|nohell=1|nocorpse=1|fly=1|seeinvis=1|nopoly=1|minion=1|stalk=1|strong=1|nasty=1|lord=1|infravisible=1|infravision=1}}
 +
|reference=[[monst.c#line1097]]
 
}}
 
}}
  

Revision as of 03:31, 12 September 2011

The ki-rin, A, is an angelic being in NetHack. It is often a candidate for a player's steed (if they manage to tame one - difficult due to its high magic resistance) due to its high speed, power, and ability to fly. They also will wear amulets of reflection (though they are not generated with them), preventing any nasty disintegration accidents. A ki-rin steed will never buck you despite a worn ring of conflict due to the way monster level enters the workings of monster magic resistance (unless it is level drained below 15).

Any non-knight should count on a charmed ki-rin going wild (peaceful) after mounting, kicking or whipping it five times.

A ki-rin is too large to wear shirts, body armor, or cloaks, and its horns will not fit into metal helmets, but is able to wear any other type of armor despite being ridable. This is bug C341-18.