MSGTYPE
messagetype | |
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Author | Pasi Kallinen |
Download | link |
NetHack PatchDB | 397 |
MSGTYPE is a patch for NetHack 3.4.3 which adds configuration options allowing the user to change how messages are displayed. Nethack.alt.org and UnNetHack have it applied.
For example whether a message always waits for --MORE--, or if it's never shown, or if it's never shown more than once in a row.
Potential uses are:
- to call attention to delayed instadeaths.
- an automatic Elbereth spellchecker,
- to miminize --MORE--'s to page through. No more redundant or blatantly obvious messages,
- focus attention on the important parts of battle by removing the less serious "spam",
- to kill typeahead in dangerous or conduct-wrecking situations,
- reduce typing work a la "You carefully open your bag" space.
You might want different configurations for different stages of the game.
The format is
MSGTYPE=foo "string to match"
Where "foo" is one of "hide", "stop" or "norep", and the string to match is a message to be matched, with '*' and '?' wildcard expansion.
- "hide" hides the message, so it's never shown.
- "stop" always prompts for --MORE-- after the message.
- "norep" shows the message, but not again if no other message is shown in between.
- "show" shows the message, each time. This is the default.
The last matching rule is used. Put the general case first, exceptions below them.
# displacing pets MSGTYPE=hide "You displaced *" # items on floor MSGTYPE=norep "You see here a *" MSGTYPE=norep "You see here an *" # delayed instadeaths MSGTYPE=stop "You are slowing down." MSGTYPE=stop "You find it hard to breathe." MSGTYPE=stop "You are turning a little *"
"Stop" will also kill typeahead if you use the tty interface. For example, this will make it harder to miss the vibrating square due to inattentiveness:
MSGTYPE=stop "You feel a strange vibration under your *." MSGTYPE=stop "You feel a strange vibration beneath you."
Tjr has a much more involved sample config.