Magic flute
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Name | magic flute |
Appearance | flute |
Base price | 36 zm |
Weight | 5 |
Material | [[{{{material}}}]] |
Monster use | Will not be used by monsters. |
A magic flute is a magical tonal instrument, and can be used to play the passtune. Improvising with a charged magic flute will put nearby monsters (including pets) to sleep unless they resist (see below). It also exercises dexterity, and consumes a charge.
An uncharged magic flute behaves as a wooden flute.
Detailed effect
Sleep resistance prevents this attack from succeeding. Monsters may also prevent the attack using their innate magic resistance.
Monsters are affected for 1d10 + 10 turns, in a radius of squares.
Radius at various levels is:
Level | Radius |
---|---|
1 | 2 |
5 | 5 |
14 | 8 |
30 | 12 |
Charging
A magic flute may be charged any number of times. Uncursed charging adds 1d4 charges to a magic flute. Blessed charging adds 2d4 charges. In either case, there is a maximum of 20 charges.
Messages
- You start playing the flute. You produce soft music.
- You improvised on a magic flute.
Strategy
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"Need strategy"
Encyclopedia entry
With this thou canst do mighty deeds And change men's passions for thy needs: A man's despair with joy allay, Turn bachelors old to lovers gay. [ The Magic Flute, by Wolfgang Amadeus Mozart ]
References
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"Need references"
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