Difference between revisions of "Mall"
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− | + | The '''Mall''' is a [[Special level (SLASH'EM)|special level]] that appears in [[SLASH'EM]] and [[SlashTHEM]]. It contains many [[shop]]s and various animals as well as a [[watch]], much like [[Minetown]]. | |
− | + | ||
− | + | ==Generation== | |
− | + | The Mall has a {{frac|3|4}} chance to be generated, and will be located on levels 5 or 6 of the [[Dungeons of Doom]]. | |
− | + | ||
− | + | The floor consists of a normal room-and-corridor level with four normal rooms and a large shopping-area room. | |
− | There are two | + | |
+ | ==Maps== | ||
+ | There are two possible maps for the layout of the main shopping area.<ref>[[SLASH'EM_0.0.7E7F3/mall-1.des]]</ref><ref>[[SLASH'EM_0.0.7E7F3/mall-2.des]]</ref> Both versions populate the mall with four [[watchmen]], three [[watch captain]]s, four [[mugger]]s, and two [[sewer rat]]s; the first variant will also have a [[kitten]], while the second will have a [[little dog]]. | ||
+ | |||
+ | Both maps for the main room have the same chance to generated each type of shop: | ||
<ol style="list-style-type:upper-alpha"> | <ol style="list-style-type:upper-alpha"> | ||
<li> 100% chance of a general store </li> | <li> 100% chance of a general store </li> | ||
Line 21: | Line 25: | ||
=== Variant 1 === | === Variant 1 === | ||
− | + | ({{brown|+}} marks walls where shop doors will spawn and the letters mark shops as listed above.) | |
<div class='ttyscreen'> | <div class='ttyscreen'> | ||
<replacecharsblock rules="ttymap"> | <replacecharsblock rules="ttymap"> | ||
Line 56: | Line 60: | ||
=== Variant 2 === | === Variant 2 === | ||
− | + | ({{brown|+}} marks walls where shop doors will spawn and the letters mark shops as listed above.) | |
<div class='ttyscreen'> | <div class='ttyscreen'> | ||
<replacecharsblock rules="ttymap"> | <replacecharsblock rules="ttymap"> | ||
Line 88: | Line 92: | ||
-------------------------------------------------- | -------------------------------------------------- | ||
</replacecharsblock></div> | </replacecharsblock></div> | ||
+ | ==Messages== | ||
+ | {{message|You hear the sounds of civilization.|", and see the down staircase in the same room as you entered. | ||
==See also== | ==See also== | ||
Line 94: | Line 100: | ||
==References== | ==References== | ||
<references/> | <references/> | ||
− | + | {{slashem-7E7|offset=1}} | |
− | {{slashem-7E7}} | + | {{variant-343}} |
− | [[Category:SLASH'EM]] | + | [[Category:SLASH'EM levels]] |
+ | [[Category:SlashTHEM levels]] | ||
[[Category:Special levels]] | [[Category:Special levels]] |
Revision as of 02:18, 20 October 2021
The Mall is a special level that appears in SLASH'EM and SlashTHEM. It contains many shops and various animals as well as a watch, much like Minetown.
Generation
The Mall has a 3⁄4 chance to be generated, and will be located on levels 5 or 6 of the Dungeons of Doom.
The floor consists of a normal room-and-corridor level with four normal rooms and a large shopping-area room.
Maps
There are two possible maps for the layout of the main shopping area.[1][2] Both versions populate the mall with four watchmen, three watch captains, four muggers, and two sewer rats; the first variant will also have a kitten, while the second will have a little dog.
Both maps for the main room have the same chance to generated each type of shop:
- 100% chance of a general store
- 20% chance of a tool shop
- 40% chance of a food shop
- 20% chance of a scroll shop
- 30% chance of a potion shop
- 12% chance of a ring shop
- 33% chance of a lighting shop
- 12% chance of a book shop
- 17% chance of a wand shop
- 20% chance of a weapon shop
- 22% chance of an armor shop
Variant 1
(+ marks walls where shop doors will spawn and the letters mark shops as listed above.)
|................................................|
|.--------------------.--------..-----.---------.|
|.|......|......|....|.|......|..+...|.|.......|.|
|.|.B....|.D....|.F..|.|.G....|..+.I.|.|.J.....|.|
|.|......|......|....|.|......|..+...|.|.......|.|
|.|......|......|++++-.-++++++-..-----.|.......|.|
|.-++++++-++++++-......................-+++++++-.|
|....................{...........................|
|.-++++++-++++++-......-++++++++++-..............|
|.|......|......|-----.|..........|...-+++++++-..|
|.|.C....|.E....|....+.|.A........|...|.......|..|
|.|......|......|.H..+.|..........|...|.K.....|..|
|.|......|......|....+.|..........|...|.......|..|
|.--------------------.------------...---------..|
|................................................|
--------------------------------------------------
Variant 2
(+ marks walls where shop doors will spawn and the letters mark shops as listed above.)
|................................................|
|.------------...........-----------------------.|
|.|.....|....|.-------...|......|..............|.|
|.|.J...|.F..|.|.....|...|.#....|.C............|.|
|.|.....|....|.|.G...|...|......|..............|.|
|.|.....|....|.|.....|...|......|++++++++++++++-.|
|.-+++++-++++-.-+++++-...-++++++-................|
|......................{.........................|
|.-++++++-++++++-................-----------.....|
|.|......|......|..-+++++-++++-..+.........|+++-.|
|.|.D....|.E....|..|.....|....|..+.A.......|...|.|
|.|......|......|..|.B...|.H..|..+.........|.I.|.|
|.|......|......|..|.....|....|..+.........|...|.|
|.---------------..------------..---------------.|
|................................................|
--------------------------------------------------
Messages
{{message|You hear the sounds of civilization.|", and see the down staircase in the same room as you entered.