Difference between revisions of "Mall"

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In [[SLASH'EM]], the mall is located between levels 5 and 6 of the [[Dungeons of Doom]], and contains many shops, much like [[Minetown]].
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The '''Mall''' is a [[Special level (SLASH'EM)|special level]] that appears in [[SLASH'EM]] and [[SlashTHEM]]. It contains many [[shop]]s and various animals as well as a [[watch]], much like [[Minetown]].
It has a 75% chance of being generated.
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On entering the level, you will get the message "You hear the sounds of civilization.", and see the down staircase in the same room as you entered.
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==Generation==
It is part of a normal room-and-corridor level, with four normal rooms, and a large shopping-area room.
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The Mall has a {{frac|3|4}} chance to be generated, and will be located on levels 5 or 6 of the [[Dungeons of Doom]].
The main shopping area is populated by four [[watchmen]], three [[watch captain]]s, four [[mugger]]s, and two [[sewer rat]]s;
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all random monsters when the level is generated are muggers or rats.
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The floor consists of a normal room-and-corridor level with four normal rooms and a large shopping-area room.
There are two variants <ref>[[SLASH'EM_0.0.7E7F3/mall-1.des]]</ref><ref>[[SLASH'EM_0.0.7E7F3/mall-2.des]]</ref> with a different layout for the main room; however, both have the same chance of each type of shop:
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==Maps==
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There are two possible maps for the layout of the main shopping area.<ref>[[SLASH'EM_0.0.7E7F3/mall-1.des]]</ref><ref>[[SLASH'EM_0.0.7E7F3/mall-2.des]]</ref> Both versions populate the mall with four [[watchmen]], three [[watch captain]]s, four [[mugger]]s, and two [[sewer rat]]s; the first variant will also have a [[kitten]], while the second will have a [[little dog]].
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Both maps for the main room have the same chance to generated each type of shop:
 
<ol style="list-style-type:upper-alpha">
 
<ol style="list-style-type:upper-alpha">
 
   <li> 100% chance of a general store </li>
 
   <li> 100% chance of a general store </li>
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=== Variant 1 ===
 
=== Variant 1 ===
Has a guaranteed kitten, with shops laid out as follows ({{brown|+}} marks walls where shop doors will spawn and the letters mark shops as listed above.):
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({{brown|+}} marks walls where shop doors will spawn and the letters mark shops as listed above.)
 
<div class='ttyscreen'>
 
<div class='ttyscreen'>
 
<replacecharsblock rules="ttymap">
 
<replacecharsblock rules="ttymap">
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=== Variant 2 ===
 
=== Variant 2 ===
Has a guaranteed dog, with shops laid out as follows ({{brown|+}} marks walls where shop doors will spawn and the letters mark shops as listed above.):
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({{brown|+}} marks walls where shop doors will spawn and the letters mark shops as listed above.)
 
<div class='ttyscreen'>
 
<div class='ttyscreen'>
 
<replacecharsblock rules="ttymap">
 
<replacecharsblock rules="ttymap">
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--------------------------------------------------
 
--------------------------------------------------
 
</replacecharsblock></div>
 
</replacecharsblock></div>
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==Messages==
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{{message|You hear the sounds of civilization.|", and see the down staircase in the same room as you entered.
  
 
==See also==
 
==See also==
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==References==
 
==References==
 
<references/>
 
<references/>
 
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{{slashem-7E7|offset=1}}
{{slashem-7E7}}
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{{variant-343}}
[[Category:SLASH'EM]]
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[[Category:SLASH'EM levels]]
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[[Category:SlashTHEM levels]]
 
[[Category:Special levels]]
 
[[Category:Special levels]]

Revision as of 02:18, 20 October 2021

The Mall is a special level that appears in SLASH'EM and SlashTHEM. It contains many shops and various animals as well as a watch, much like Minetown.

Generation

The Mall has a 34 chance to be generated, and will be located on levels 5 or 6 of the Dungeons of Doom.

The floor consists of a normal room-and-corridor level with four normal rooms and a large shopping-area room.

Maps

There are two possible maps for the layout of the main shopping area.[1][2] Both versions populate the mall with four watchmen, three watch captains, four muggers, and two sewer rats; the first variant will also have a kitten, while the second will have a little dog.

Both maps for the main room have the same chance to generated each type of shop:

  1. 100% chance of a general store
  2. 20% chance of a tool shop
  3. 40% chance of a food shop
  4. 20% chance of a scroll shop
  5. 30% chance of a potion shop
  6. 12% chance of a ring shop
  7. 33% chance of a lighting shop
  8. 12% chance of a book shop
  9. 17% chance of a wand shop
  10. 20% chance of a weapon shop
  11. 22% chance of an armor shop

Variant 1

(+ marks walls where shop doors will spawn and the letters mark shops as listed above.)

--------------------------------------------------
|................................................|
|.--------------------.--------..-----.---------.|
|.|......|......|....|.|......|..+...|.|.......|.|
|.|.B....|.D....|.F..|.|.G....|..+.I.|.|.J.....|.|
|.|......|......|....|.|......|..+...|.|.......|.|
|.|......|......|++++-.-++++++-..-----.|.......|.|
|.-++++++-++++++-......................-+++++++-.|
|....................{...........................|
|.-++++++-++++++-......-++++++++++-..............|
|.|......|......|-----.|..........|...-+++++++-..|
|.|.C....|.E....|....+.|.A........|...|.......|..|
|.|......|......|.H..+.|..........|...|.K.....|..|
|.|......|......|....+.|..........|...|.......|..|
|.--------------------.------------...---------..|
|................................................|
--------------------------------------------------

Variant 2

(+ marks walls where shop doors will spawn and the letters mark shops as listed above.)

--------------------------------------------------
|................................................|
|.------------...........-----------------------.|
|.|.....|....|.-------...|......|..............|.|
|.|.J...|.F..|.|.....|...|.#....|.C............|.|
|.|.....|....|.|.G...|...|......|..............|.|
|.|.....|....|.|.....|...|......|++++++++++++++-.|
|.-+++++-++++-.-+++++-...-++++++-................|
|......................{.........................|
|.-++++++-++++++-................-----------.....|
|.|......|......|..-+++++-++++-..+.........|+++-.|
|.|.D....|.E....|..|.....|....|..+.A.......|...|.|
|.|......|......|..|.B...|.H..|..+.........|.I.|.|
|.|......|......|..|.....|....|..+.........|...|.|
|.---------------..------------..---------------.|
|................................................|
--------------------------------------------------

Messages

{{message|You hear the sounds of civilization.|", and see the down staircase in the same room as you entered.

See also

References