Difference between revisions of "Mold (SLASH'EM)"

From NetHackWiki
Jump to navigation Jump to search
m (Chance to = opportunity; chance of = probability)
(potho)
 
(3 intermediate revisions by 2 users not shown)
Line 1: Line 1:
SLASH'EM adds two new types of molds; the '''disgusting mold''' and the '''black mold'''. Both possess a [[Passive attack|passive]] [[Poison|poisonous]] spore attack. They are safe to eat, however, and have a good chance of providing [[poison resistance]].
+
SLASH'EM adds two new types of molds: '''disgusting molds''' and '''black molds'''. Both possess a [[Passive attack|passive]] [[poison]]ous spore attack. They are safe to eat, however, and have a good chance of providing [[poison resistance]].
  
Each time you attack one of these monsters in melee without killing it, there is a 2/3 chance that a cloud of poisonous spores will be released. The spores are harmless if you are poison resistant, [[unbreathing]] or being [[Amulet of strangulation|strangled]]. Otherwise, one of three effects will occur: there is a 1/30 chance of the poison being [[instadeath|deadly]], a 1/6 chance of losing 3–5 points of [[strength]], and a 4/5 chance of losing 6–15 hit points.
+
Each time you attack one of these monsters in melee without killing it, there is a {{frac|2|3}} chance that a cloud of poisonous spores will be released. The spores are harmless if you are poison resistant, [[unbreathing]], or being [[Amulet of strangulation|strangled]]. Otherwise, one of three effects will occur: there is a {{frac|4|5}} chance of losing 6–15 hit points, a {{frac|6}} chance of losing 3–5 points of [[strength]], and a {{frac|30}} chance of the poison being [[instadeath|deadly]].
  
 
Although the source code gives both molds a second passive attack (an acid attack, similar to a [[green mold]]), due to a bug in the source code this attack is never actually used.<ref>See [[SLASH'EM 0.0.7E7F2/uhitm.c#line3033]], the code breaks out of the loop when it hits a passive attack.</ref>
 
Although the source code gives both molds a second passive attack (an acid attack, similar to a [[green mold]]), due to a bug in the source code this attack is never actually used.<ref>See [[SLASH'EM 0.0.7E7F2/uhitm.c#line3033]], the code breaks out of the loop when it hits a passive attack.</ref>
  
In SLASH'EM, molds now grow from old corpses. See [[Fungus#SLASH'EM | Fungus]].
+
In SLASH'EM, molds now grow from old corpses. See [[Fungus#SLASH'EM|Fungus&nbsp;§ SLASH'EM]].
  
 
== Disgusting mold ==
 
== Disgusting mold ==
Line 29: Line 29:
 
}}
 
}}
  
 +
Disgusting molds are [[sessile]], meaning they will not move and can only cause damage through their [[passive attack]]s. Despite their [[monster difficulty]], they can be found growing on corpses as early as level one. Players encountering one should find a way to avoid or resist its passive attack.  Means of doing so include:
  
The disgusting mold is a type of mold new to SLASH’EM.  It is [[sessile]], meaning it will not move and can only cause damage through its [[passive attack]]s.  Despite its [[difficulty]], it can be found growing on corpses as early as level one.  Players encountering one should find a way to avoid or resist its passive attack.  Means of doing so include:
+
*Gaining intrinsic or extrinsic [[poison resistance]]. [[Doppelganger (starting race)|Doppelgangers]] might try polymorphing into an undead or demonic monster.
*Gaining intrinsic or extrinsic [[poison resistance]]. [[Doppelganger (starting race)|Doppelgangers]] might try polymorphing into an undead or demonic monster.
 
 
*Using ranged attacks, such as [[spell]]s, [[wand]]s, or [[ranged weapon]]s.
 
*Using ranged attacks, such as [[spell]]s, [[wand]]s, or [[ranged weapon]]s.
*Letting a pet kill it; unfortunately, a pet needs to have base level 4 or higher to attack disgusting molds (and 5 or higher for black molds). This means that starting pets will usually have to [[grow up]] at least once to attack these.  Exceptions are the [[necromancer]]'s [[ghoul]], the [[flame mage]]'s [[hell hound pup]], and the [[ice mage]]'s [[winter wolf cub]], all of which start with a high enough level.
+
*Letting a level 4 or higher pet kill it. Most starting pets will usually have to [[grow up]] at least once to reach this level, with the exception of the [[Necromancer]]'s [[ghoul]], the [[Flame Mage]]'s [[hell hound pup]], and the [[Ice Mage]]'s [[winter wolf cub]].
If you lack any of the above, simply avoid the mold until you do.  Since molds never move, they can pose a problem if they are blocking the only entrance to a room.  Thus, one should always pick up a [[digging tool]] as early as possible, especially since it is a good idea regardless.
 
  
Note that the corpse of a disgusting mold is safe to eat, and has a 33% chance of granting [[poison resistance]].
+
If you lack any of the above, simply avoid the mold until you do, and try to find a [[digging tool]] as early as possible in case one blocks a door.
 +
 
 +
Disgusting mold corpses are safe to eat and have a 33% chance of granting [[poison resistance]].
 
{{clear}}
 
{{clear}}
  
Line 61: Line 62:
 
}}
 
}}
  
While the black mold is flagged as only being generated in [[Gehennom]], this is ignored for the purposes of growing on corpses. It is otherwise very similar to the disgusting mold, and the advice for dealing with it is much the same.  Be sure to eat its corpse if you lack [[poison resistance]]: it is safe and has a 40% chance of conferring the intrinsic.
+
Black molds are flagged as only being generated in [[Gehennom]], but this is ignored when corpses grow moldy. It is otherwise very similar to the disgusting mold, and the advice for dealing with it is much the same.  Be sure to eat its corpse if you lack [[poison resistance]]; it is safe and has a 40% chance of conferring the intrinsic.
 
{{clear}}
 
{{clear}}
  
==References==
+
==Encyclopedia entry==
<references/>
 
 
 
==Encyclopedia Entry==
 
  
 
{{encyclopedia| Mold, multicellular organism of the division Fungi, typified
 
{{encyclopedia| Mold, multicellular organism of the division Fungi, typified
Line 76: Line 74:
 
|[ The Concise Columbia Encyclopedia ]}}
 
|[ The Concise Columbia Encyclopedia ]}}
  
{{se-stub}}
+
==References==
 +
<references/>
 +
{{slashem-7E7}}
 
[[Category:SLASH'EM monsters]]
 
[[Category:SLASH'EM monsters]]

Latest revision as of 14:43, 10 March 2024

SLASH'EM adds two new types of molds: disgusting molds and black molds. Both possess a passive poisonous spore attack. They are safe to eat, however, and have a good chance of providing poison resistance.

Each time you attack one of these monsters in melee without killing it, there is a 23 chance that a cloud of poisonous spores will be released. The spores are harmless if you are poison resistant, unbreathing, or being strangled. Otherwise, one of three effects will occur: there is a 45 chance of losing 6–15 hit points, a 16 chance of losing 3–5 points of strength, and a 130 chance of the poison being deadly.

Although the source code gives both molds a second passive attack (an acid attack, similar to a green mold), due to a bug in the source code this attack is never actually used.[1]

In SLASH'EM, molds now grow from old corpses. See Fungus § SLASH'EM.

Disgusting mold

Disgusting molds are sessile, meaning they will not move and can only cause damage through their passive attacks. Despite their monster difficulty, they can be found growing on corpses as early as level one. Players encountering one should find a way to avoid or resist its passive attack. Means of doing so include:

If you lack any of the above, simply avoid the mold until you do, and try to find a digging tool as early as possible in case one blocks a door.

Disgusting mold corpses are safe to eat and have a 33% chance of granting poison resistance.

Black mold

Black molds are flagged as only being generated in Gehennom, but this is ignored when corpses grow moldy. It is otherwise very similar to the disgusting mold, and the advice for dealing with it is much the same. Be sure to eat its corpse if you lack poison resistance; it is safe and has a 40% chance of conferring the intrinsic.

Encyclopedia entry

Mold, multicellular organism of the division Fungi, typified
by plant bodies composed of a network of cottony filaments.
The colors of molds are due to spores borne on the filaments.
Most molds are saprophytes. Some species (e.g., penicillium)
are used in making cheese and antibiotics.

[ The Concise Columbia Encyclopedia ]

References

  1. See SLASH'EM 0.0.7E7F2/uhitm.c#line3033, the code breaks out of the loop when it hits a passive attack.