Difference between revisions of "Nighthorn"

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{{artifact weapon
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On NetHackWiki, '''Nighthorn''' may refer to either of the following items:
|name        = Nighthorn
 
|base        = Unicorn horn
 
|color      = white
 
|smalldmg    = 1d12
 
|largedmg    = 1d12
 
|tohit      = <nowiki>+1</nowiki>
 
|bonusversus = ''(none)''
 
|size        = two-handed
 
|affiliation = <ul><li>[[lawful]]</li></ul>
 
|whencarried = ''(none)''
 
|whenwielded = <ul><li>[[reflection]]</li></ul>
 
|wheninvoked = ''(none)''
 
|cost        = 10000
 
|weight      = 20
 
|material    = bone
 
}}
 
  
Nighthorn is a [[lawful]] artifact [[unicorn horn]] obtained at the end of the [[Lawful Quest]] in [[SLASH'EM]].  It inflicts no extra damage, but provides [[reflection]] when wielded.
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* [[Nighthorn (SLASH'EM)]], the unicorn horn of Nightmare and the Lawful Quest artifact in SLASH'EM, SlashTHEM and Hack'EM
 
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* [[Nighthorn (dNetHack)]], the unicorn horn of Nightmare in dNetHack and notdNetHack
==Generation==
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{{variant-343}}
Like the other two alignment quest artifacts, Nighthorn will never be randomly generated, but is instead found upon killing [[Nightmare]] on the single-level Lawful Quest, a portal to which is found between levels 15 and 19.  It will only be found if the manner of Nightmare's death would have otherwise left a corpse - disintegrating her or digesting her will not get you Nighthorn.  Note that the Key of Law ''will'' still be found, though.  The dropped Nighthorn will always be '''cursed''' and +0, so be very careful before wielding or applying it! Note, that you can't wish for it ("For a moment, you feel something in your hands, but it disappears!").
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{{disambig}}
 
 
==Usefulness==
 
 
 
Overall, Nighthorn is in general more useful than the [[Neutral Quest]] artifact, the [[Eye of the Beholder]], but considerably less so than the [[Chaotic Quest|chaotic]] one, the [[Hand of Vecna]].
 
 
 
===As a unicorn horn===
 
To neutrals or chaotics, this is likely to be very nearly useless.  It provides no benefit from being carried, and the 8d6 [[artifact blast|blasting]] damage it will inflict one-fourth of the time it is used makes it difficult, if not impossible, to use as a unicorn horn.
 
 
 
For lawful characters it isn't much better. At least normal unicorn horns aren't cursed when dropped. Since it isn't intelligent, it doesn't resist curses either. And at that point, a lawful character probably already has a blessed and enchanted [[unicorn horn]]. The only advantage of nighthorn is the "cool" factor.
 
 
 
===As a weapon===
 
A mid-game character might find this a useful weapon, as reflection becomes a larger and larger priority as the game goes on.  Lawfuls in particular might benefit from having it function as both a unicorn horn and a weapon, since enchanting helps both of these functions.  However, even a neutral or chaotic who really needs reflection and is not restricted in the unicorn horn [[skill]] might find it handy.  Unfortunately, Nighthorn simply does not do enough damage to be a contender in SLASH'EM's later game.  It is also two-handed; while it does provide the same property that a [[shield of reflection]] provides, it does not provide the same 6 or 7 [[AC]] bonus of a well-enchanted shield.
 
 
 
== Encyclopedia entry ==
 
No entry. The parser recognizes "horn" in "nighthorn", and gives back the entry for "[[horn]]"(  The song of Roland ).
 
 
 
==See also==
 
*[[the Hand of Vecna]]
 
*[[the eye of the Beholder]]
 
 
 
[[Category:SLASH'EM Artifacts]]
 
[[Category:SLASH'EM]]
 
[[Category:SLASH'EM items]]
 

Latest revision as of 11:20, 11 March 2024

On NetHackWiki, Nighthorn may refer to either of the following items:


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