Difference between revisions of "Owlbear"

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The '''owlbear''' is one of the more dangerous low level monsters you'll face in NetHack, although usually not as lethal as those that appear in groups (like [[soldier ant]]s).
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An '''owlbear''', {{monsym|owlbear}}, is a type of [[monster]] that appears in ''[[NetHack]]''. It is a large, [[carnivorous]] [[apelike creature]] that is one of the more dangerous monsters [[you]] can encounter early on, and possesses two claw attacks and a [[grabbing attack]] that holds you in place and crushes you each turn.
  
Owlbears have a [[grabbing attack]] in which the owlbear bearhugs you, holding you in place and crushing you.  
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A couple of [[#Messages|special messages]] are associated with owlbears.
  
==History==
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==Generation==
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Owlbears are always generated hostile.
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==Strategy==
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Owlbears represent one of the many early-game threats that require you to be cautious about how you approach monsters in combat: they can move at the same speed as you if you are unburdened and do not have a source of speed yourself, and their grabbing attack can crush your HP while trapping you in place for other hostile monsters to attack you freely.
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[[Ranged attack]]s, including [[spell]]s and [[wand]]s, can kill an owlbear at a safe distance or weaken it enough for you to finish off in melee. If you are caught in the owlbear's grasp, you can [[teleport]] yourself free or [[scare]] the owlbear into letting you go, e.g. by using a tool to scare it or engraving [[Elbereth]] with an applicable wand; scaring the owlbear has the additional boon of keeping it away from you for at least a few turns. Inflicting [[sleep]] or [[paralysis]] on the owlbear has a chance of it releasing you, but this is unreliable since the owlbear may be awakened if you are still in its grasp and attempt to move away.{{refsrc|src/hack.c|1530|nethack=3.6.7}}
  
They were introduced way back in [[Hack 1.0]].
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Once you can reliably take down owlbears, their [[corpse]]s are quite filling for you and any meat-eating pets you may have, with a non-rotten owlbear corpse providing nutrition comparable to a [[food ration]].
  
== Strategy ==
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==History==
You can safely kill an owlbear from afar with ranged weapons, [[spell]]s, or [[wand]]s. If you are caught in the [[grabbing attack]], you can [[teleport]] away. Using sleep or paralysis, such as from a [[wand of sleep]] or thrown [[potion]], on the owlbear has a chance of releasing you, but not always (and if not, it also might wake the owlbear when you try to move away).{{refsrc|hack.c|990}}
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The owlbear first appears in Hack for PDP-11, a variant of [[Jay Fenlason's Hack]], and is included in the initial bestiary for [[Hack 1.0]].
  
Engraving [[Elbereth]] can also cause the Owlbear to flee and release you.
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From Hack for PDP-11 to [[NetHack 2.3e]], the owlbear used the {{white|o}} glyph. In [[NetHack 3.0.0]], the various new and returning [[Orc (monster class)|orcs]] were moved to the {{white|o}} glyph, and owlbears were moved to the [[giant humanoid]] [[monster class]] and used {{brown|H}} as its glyph; in [[NetHack 3.1.0]], owlbears were reclassified as apelike creatures and moved to their current glyph.
  
 
==Origin==
 
==Origin==
 
 
The owlbear is probably inspired by the ''[[Dungeons & Dragons]]'' monster of the same name.
 
The owlbear is probably inspired by the ''[[Dungeons & Dragons]]'' monster of the same name.
  
 
As the name suggests, they are a cross between a giant owl and a bear; they stand upright on two legs and have fur, feathers, and a beak.
 
As the name suggests, they are a cross between a giant owl and a bear; they stand upright on two legs and have fur, feathers, and a beak.
  
== Encyclopedia entry ==
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==Encyclopedia entry==
 
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{{encyclopedia|<poem>
{{encyclopedia|Owlbears are probably the crossbreed creation of a demented wizard; given the lethal nature of this creation, it is quite likely the wizard who created them is no longer alive.  As the name might already suggest, owlbears are a cross between a giant owl and a bear.  They are covered with fur and feathers.}}
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Owlbears are probably the crossbreed creation of a demented
 
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wizard; given the lethal nature of this creation, it is quite
== References ==
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likely the wizard who created them is no longer alive.  As
<references />
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the name might already suggest, owlbears are a cross between
 +
a giant owl and a bear.  They are covered with fur and
 +
feathers.
 +
</poem>}}
  
 +
==References==
 +
<references/>
 +
{{nethack-367}}
 
[[Category:Monsters]]
 
[[Category:Monsters]]
{{nethack-360}}
 

Revision as of 02:29, 24 September 2023

An owlbear, Y, is a type of monster that appears in NetHack. It is a large, carnivorous apelike creature that is one of the more dangerous monsters you can encounter early on, and possesses two claw attacks and a grabbing attack that holds you in place and crushes you each turn.

A couple of special messages are associated with owlbears.

Generation

Owlbears are always generated hostile.

Strategy

Owlbears represent one of the many early-game threats that require you to be cautious about how you approach monsters in combat: they can move at the same speed as you if you are unburdened and do not have a source of speed yourself, and their grabbing attack can crush your HP while trapping you in place for other hostile monsters to attack you freely.

Ranged attacks, including spells and wands, can kill an owlbear at a safe distance or weaken it enough for you to finish off in melee. If you are caught in the owlbear's grasp, you can teleport yourself free or scare the owlbear into letting you go, e.g. by using a tool to scare it or engraving Elbereth with an applicable wand; scaring the owlbear has the additional boon of keeping it away from you for at least a few turns. Inflicting sleep or paralysis on the owlbear has a chance of it releasing you, but this is unreliable since the owlbear may be awakened if you are still in its grasp and attempt to move away.[1]

Once you can reliably take down owlbears, their corpses are quite filling for you and any meat-eating pets you may have, with a non-rotten owlbear corpse providing nutrition comparable to a food ration.

History

The owlbear first appears in Hack for PDP-11, a variant of Jay Fenlason's Hack, and is included in the initial bestiary for Hack 1.0.

From Hack for PDP-11 to NetHack 2.3e, the owlbear used the o glyph. In NetHack 3.0.0, the various new and returning orcs were moved to the o glyph, and owlbears were moved to the giant humanoid monster class and used H as its glyph; in NetHack 3.1.0, owlbears were reclassified as apelike creatures and moved to their current glyph.

Origin

The owlbear is probably inspired by the Dungeons & Dragons monster of the same name.

As the name suggests, they are a cross between a giant owl and a bear; they stand upright on two legs and have fur, feathers, and a beak.

Encyclopedia entry

Owlbears are probably the crossbreed creation of a demented
wizard; given the lethal nature of this creation, it is quite
likely the wizard who created them is no longer alive. As
the name might already suggest, owlbears are a cross between
a giant owl and a bear. They are covered with fur and
feathers.


References