Difference between revisions of "Pick-axe"
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(pick-axe skill) |
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[[Archeologists]] start with a pick-axe, and many can be found on the bodies of recently deceased [[dwarf|dwarves]]. | [[Archeologists]] start with a pick-axe, and many can be found on the bodies of recently deceased [[dwarf|dwarves]]. | ||
− | + | To prevent [[shoplifting|theft]], [[shopkeeper]]s will not let you into shops with a pick-axe or mattock in your main inventory. It must be held in a [[container]] or left behind. | |
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+ | == Pick-axe skill == | ||
+ | |||
+ | {{pick-axe skill table}} | ||
− | + | In the #enhance screen, the pick-axe [[skill]] applies to both the pick-axe and the two-handed [[dwarvish mattock]] (unidentified appearance of which is "broad pick"). There are no artifact pick-axes. | |
[[Category:Tools]] | [[Category:Tools]] | ||
[[Category:Weapons]] | [[Category:Weapons]] |
Revision as of 09:20, 10 November 2006
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Name | pick-axe |
Appearance | pick-axe |
Damage vs. small | 1d6 |
Damage vs. large | 1d3 |
To-hit bonus | +0 |
Weapon skill | pick-axe |
Size | one-handed |
Base price | 50 zm (+10/positive enchant) |
Weight | 100 |
Material | iron |
A pick-axe is a tool that is also a weapon. It can be (a)pplied to dig into walls, through the floor, or to smash boulders and statues. For those aiming for the weaponless conduct, a common accident is to break the conduct by hitting a monster immediately after digging with a pick-axe.
Archeologists start with a pick-axe, and many can be found on the bodies of recently deceased dwarves.
To prevent theft, shopkeepers will not let you into shops with a pick-axe or mattock in your main inventory. It must be held in a container or left behind.
Pick-axe skill
Pick-axe | |
---|---|
Max | Role |
Basic | |
Skilled | |
Expert |
In the #enhance screen, the pick-axe skill applies to both the pick-axe and the two-handed dwarvish mattock (unidentified appearance of which is "broad pick"). There are no artifact pick-axes.