Pick-axe

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Revision as of 09:20, 10 November 2006 by Killian (talk | contribs) (pick-axe skill)
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( Pick-axe.png
Name pick-axe
Appearance pick-axe
Damage vs. small 1d6
Damage vs. large 1d3
To-hit bonus +0
Weapon skill pick-axe
Size one-handed
Base price 50 zm
(+10/positive
enchant)
Weight 100
Material iron

A pick-axe is a tool that is also a weapon. It can be (a)pplied to dig into walls, through the floor, or to smash boulders and statues. For those aiming for the weaponless conduct, a common accident is to break the conduct by hitting a monster immediately after digging with a pick-axe.

Archeologists start with a pick-axe, and many can be found on the bodies of recently deceased dwarves.

To prevent theft, shopkeepers will not let you into shops with a pick-axe or mattock in your main inventory. It must be held in a container or left behind.

Pick-axe skill

Pick-axe
Max Role
Basic
Skilled
Expert

In the #enhance screen, the pick-axe skill applies to both the pick-axe and the two-handed dwarvish mattock (unidentified appearance of which is "broad pick"). There are no artifact pick-axes.