Pick-axe
( | |
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Name | pick-axe |
Appearance | pick-axe |
Damage vs. small | 1d6 |
Damage vs. large | 1d3 |
To-hit bonus | +0 |
Weapon skill | pick-axe |
Size | one-handed |
Base price | 50 zm (+10/positive enchant) |
Weight | 100 |
Material | iron |
A pick-axe is a very useful tool that is also a weapon. Archeologists have a pick-axe in their starting inventory. A similar item is the Dwarvish mattock.
A pick-axe can be (a)pplied to digging into walls, through the floor, or to smash boulders and statues. If you apply it upward, a rock will fall from the ceiling and bonk you on the head. For those aiming for the weaponless conduct, a common accident is to break the conduct by hitting a monster immediately after digging with a pick-axe.
To prevent theft, shopkeepers will not let you into shops with a pick-axe or mattock in your main inventory. It must be held in a container or left behind.
The pick-axe is classified as a Tool in the inventory, while the dwarvish mattock is classified as a weapon.
Dwarves with pick-axes
Dwarves are often generated with pick-axes (or dwarvish mattocks) in their inventory. A dwarf with a pick-axe will automatically dig through the walls of its dungeon level and will pick up any gems it happens across. If you spend a lot of time on this level, the dwarf will eventually tear up a good portion of it.
Killing dwarves is a common way to get ahold of a pick-axe when you want one. (If your character is dwarven, make sure not to eat or sacrifice their corpses!) Players often head towards the Gnomish mines, where many dwarves are auto-generated, with the specific purpose of obtaining a pick-axe.
Pick-axe skill
Pick-axe | |
---|---|
Max | Role |
Basic | |
Skilled | |
Expert |
In the #enhance screen, the pick-axe skill applies to both the pick-axe and the two-handed dwarvish mattock (unidentified appearance of which is "broad pick"). There are no artifact pick-axes.