Difference between revisions of "Public server"
(telnet slashem.de doesn't work) |
(us.un.nethack.nu is no more ;_;) |
||
Line 77: | Line 77: | ||
| [http://un.nethack.nu/ un.nethack.nu] | | [http://un.nethack.nu/ un.nethack.nu] | ||
| | | | ||
− | + | Sweden | |
− | |||
| | | | ||
* [[UnNetHack]] | * [[UnNetHack]] | ||
| | | | ||
− | * [telnet:// | + | * [telnet://un.nethack.nu/ telnet un.nethack.nu] (EU) |
− | |||
* IRC: [irc://freenode/unnethack #unnethack on freenode] | * IRC: [irc://freenode/unnethack #unnethack on freenode] | ||
|- | |- |
Revision as of 15:41, 28 January 2012
A public server allows one to play NetHack or a variant in a shared space on the Internet where one can encounter other people's bones and see scores in the server's scorelist. Most NetHack servers usually also add some interface patches and bugfixes; this list will not specify those. You may also choose to watch someone's game that is in progress. You can access a public server by using a telnet or SSH client.
List of public servers
Server | Location | Games | How to connect |
---|---|---|---|
nethack.alt.org (NAO) | California, United States |
|
|
kraln.com | Washington DC, United States |
|
|
sporkhack.com | Cambridge, Massachusetts, United States | ||
hack.eotl.org | Dallas, Texas, United States |
|
|
nethack.fi | Finland |
|
|
feorar.org | Germany |
|
|
SLASH'EM@Pallas | Nuremberg, Germany |
| |
Förderverein euregionale Digitalkultur (FED) | Germany |
|
|
un.nethack.nu |
Sweden |
| |
Cafe / Veekun NetHack | Dallas, Texas, United States |
|
|
nethack.proles.net | Germany |
|
|
acehack.eu | Ireland | ||
acehack.us | Virginia, United States |
|
|
nethack.eu | Germany |
|
|
Amulet of Yendor | Pennsylvania, United States |
|
|
NetHack on Facebook | Finland |
|
|
Setting up your own server
A user has suggested improving this page or section as follows:
"How to setup your own server?"
There are several ways to manage your public NetHack server, but the most common is to use dgamelaunch, which manages user accounts and runs the NetHack processes in a chroot jail when a user telnets into the server.
For FreeBSD, there is a work-in-progress document describing how to set up a Nethack server with dgamelaunch, and also provides patches to make auto-login work with FreeBSD telnetd.