Difference between revisions of "Public server"
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A '''public server''' allows one to play [[NetHack]] or a [[variant]] in a shared space on the Internet where one can encounter other people's [[bones]] and see [[score]]s in the server's scorelist. Most NetHack servers usually also add some interface patches and bugfixes; this list will not specify those. You may also choose to watch someone's game that is in progress. You can access a public server by using a [[telnet]] or SSH client. | A '''public server''' allows one to play [[NetHack]] or a [[variant]] in a shared space on the Internet where one can encounter other people's [[bones]] and see [[score]]s in the server's scorelist. Most NetHack servers usually also add some interface patches and bugfixes; this list will not specify those. You may also choose to watch someone's game that is in progress. You can access a public server by using a [[telnet]] or SSH client. | ||
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* IRC: [irc://freenode/grunthack #grunthack on freenode] | * IRC: [irc://freenode/grunthack #grunthack on freenode] | ||
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| France | | France | ||
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For FreeBSD, there is a [http://jdc.parodius.com/freebsd/dgamelaunch_nethack.html work-in-progress document] describing how to set up a NetHack server with dgamelaunch, and also provides patches to make auto-login work with FreeBSD telnetd. | For FreeBSD, there is a [http://jdc.parodius.com/freebsd/dgamelaunch_nethack.html work-in-progress document] describing how to set up a NetHack server with dgamelaunch, and also provides patches to make auto-login work with FreeBSD telnetd. | ||
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+ | ==See also== | ||
+ | * [[Private server]] | ||
[[Category:Public servers| ]] | [[Category:Public servers| ]] | ||
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Revision as of 17:35, 17 May 2012
A public server allows one to play NetHack or a variant in a shared space on the Internet where one can encounter other people's bones and see scores in the server's scorelist. Most NetHack servers usually also add some interface patches and bugfixes; this list will not specify those. You may also choose to watch someone's game that is in progress. You can access a public server by using a telnet or SSH client.
List of public servers
Server | Location | Games | How to connect |
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nethack.alt.org (NAO) | California, United States |
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kraln.com | Washington DC, United States |
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sporkhack.com | Cambridge, Massachusetts, United States | ||
hack.eotl.org | Dallas, Texas, United States |
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nethack.fi | Finland |
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feorar.org | Germany |
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SLASH'EM@Pallas | Nuremberg, Germany |
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Förderverein euregionale Digitalkultur (FED) | Germany |
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un.nethack.nu |
Sweden |
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Cafe / Veekun NetHack | Dallas, Texas, United States |
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nethack.proles.net | Germany |
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acehack.us | Virginia, United States |
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nethack.eu | Germany |
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Amulet of Yendor | Pennsylvania, United States |
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NetHack on Facebook | Finland |
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grunthack.org | Virginia, United States | ||
nethack4.org | France |
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Setting up your own server
There are several ways to manage your public NetHack server, but the most common is to use dgamelaunch, which manages user accounts and runs the NetHack processes in a chroot jail when a user telnets into the server.
For FreeBSD, there is a work-in-progress document describing how to set up a NetHack server with dgamelaunch, and also provides patches to make auto-login work with FreeBSD telnetd.