Difference between revisions of "Religion"

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(religion stub and seeds)
 
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In NetHack, '''religion''' is about having your [[god]] help you during the game. Some players are [[atheist]]s, in which case they avoid all parts of religion except for the final sacrifice of the [[Amulet of Yendor]] to win the game.
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As [[NetHack]] is a fantasy adventure game, '''religion''' ties in closely with its occult themes and mythology. The very mission of the game is to recover [[The Amulet of Yendor]] for your god. This article is a portal to detailed articles about the religious aspects of the game which affect gameplay.
  
{{stub}}
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==Alignment==
  
=== Article seeds ===
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''Main article: [[alignment]]''
* [[pray]]
 
* [[sacrifice]]
 
* [[altar]]
 
* [[alignment]]
 
** [[lawful]]
 
** [[neutral]]
 
** [[chaotic]]
 
  
[[Category:Articles]]
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Roles, monsters, artifacts, altars and even the dungeon itself can have an alignment: one of lawful, neutral, or chaotic. Some entities loyal to [[Moloch]] are unaligned.
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==Alignment record==
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''Main article: [[alignment record]]''
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Your alignment record refers to your standing with your god. It is often simply called alignment, but it is not the same as lawful/neutral/chaotic-status. It affects your chance of praying successfully and your ability to enter the [[quest]].
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==Altars==
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''Main article: [[altar]]''
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Altars are high-bandwidth connections directly to your god. You can sacrifice (#offer) at them to appease your deity and pray on them for favors.
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==Praying==
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''Main article: [[pray]]''
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To #pray is to appeal to your god for help. Praying too often is treated as pestering, for which you can expect Consequences.
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==Gods==
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''Main article: [[god]]''
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Each [[role]] has its own pantheon of gods - one for each alignment. Priests are assigned the pantheon of another role at random.
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==Priests==
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''Main article: [[priest (monster)]]''
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Not to be confused with the player role, [[Priest]], non-player character priests manage temples and can offer you certain divine services - for a price.
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==Atheism==
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''Main article: [[atheist]]''
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Players may choose to forego all of the above religious activities, and thus ascend as atheists. This is a voluntary conduct
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[[Category:Religion| ]]

Revision as of 16:48, 25 September 2006

As NetHack is a fantasy adventure game, religion ties in closely with its occult themes and mythology. The very mission of the game is to recover The Amulet of Yendor for your god. This article is a portal to detailed articles about the religious aspects of the game which affect gameplay.

Alignment

Main article: alignment

Roles, monsters, artifacts, altars and even the dungeon itself can have an alignment: one of lawful, neutral, or chaotic. Some entities loyal to Moloch are unaligned.

Alignment record

Main article: alignment record

Your alignment record refers to your standing with your god. It is often simply called alignment, but it is not the same as lawful/neutral/chaotic-status. It affects your chance of praying successfully and your ability to enter the quest.

Altars

Main article: altar

Altars are high-bandwidth connections directly to your god. You can sacrifice (#offer) at them to appease your deity and pray on them for favors.

Praying

Main article: pray

To #pray is to appeal to your god for help. Praying too often is treated as pestering, for which you can expect Consequences.

Gods

Main article: god

Each role has its own pantheon of gods - one for each alignment. Priests are assigned the pantheon of another role at random.

Priests

Main article: priest (monster)

Not to be confused with the player role, Priest, non-player character priests manage temples and can offer you certain divine services - for a price.

Atheism

Main article: atheist

Players may choose to forego all of the above religious activities, and thus ascend as atheists. This is a voluntary conduct