Ring of adornment

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Name adornment
Appearance random
Base price 100 zm
Weight 3

Wearing a ring of adornment modifies charisma.


Dropping a ring of adornment into a sink produces the message, "The faucets flash brightly for a moment."


The change in charisma is equal to the ring's enchantment; the enchantment can be altered by charging.

Succubi will steal or ask for rings of adornment ("That <ring> looks pretty. May I have it?" or "The succubus decides she'd like your <ring>, and takes it."). Incubi will ask you to put on a ring of adornment if you're carrying one ("That <ring> looks pretty. Would you wear it for me?" or "The incubus decides you'd look prettier wearing your <ring>, and puts it on your finger."). This happens regardless of the enchantment (positive, negative, or zero) on the ring. Additionally, the ring will be identified.


In the original Rogue, a ring of adornment was usually cursed as it did nothing but take up ring space and cause ring hunger. Similarly, for earlier versions of NetHack, rings of adornment had no effect.


Don't keep unidentified rings on your inventory, or an Incubus might make you wear a cursed one with negative enchantment.

Outside of improving foocubi encounter results and lowering shop prices, this ring is relatively useless and an excellent candidate for polypiling.

This page may need to be updated for the current version of NetHack.

It may contain text specific to NetHack 3.4.3. Information on this page may be out of date.

Editors: After reviewing this page and making necessary edits, please change the {{nethack-343}} tag to the current version's tag or {{noversion}} as appropriate.