Ring of adornment
A ring of adornment is a type of ring that appears in NetHack.
Contents
Generation
Wizards may be given a ring of adornment as one of the two random rings in their starting inventory.[1]
General stores and jewelers shops can sell rings of adornment.
Description
While worn, the ring of adornment grants the adornment property and increases or decreases the hero's charisma by its enchantment. A ring of adornment that modifies the hero's charisma is auto-identified.
Foocubi have special interactions with engagement rings in the hero's open inventory, whether or not it is identified: An incubus may offer to put the ring on one of the hero's fingers, while a succubus may ask the hero for it - both prompts occur with a CHA⁄20 chance (where CHA is the hero's charisma before donning or doffing the ring) if they are not deaf, and the foocubus will otherwise put the ring on the hero or take the ring to wear.[2][3] If a female hero is already wearing two rings and neither of them are rings of adornment, and she has a ring of adornment in open inventory, the incubus may replace the worn ring on the left hand with that ring of adornment;[4] if removing a ring to make space for the ring of adornment causes the hero to change location, the seduction is aborted.[5] The foocubus will try to take off the hero's gloves before putting on a ring of adornment or taking a worn one, and will leave the ring alone if the hero's gloves are still on after that attempt.[6]
A hero eating the ring has a 1⁄3 chance of successfully absorbing its magic and granting a temporary bonus to charisma based on the ring's enchantment until the hero changes forms or returns to normal. Monsters will not wear this ring.
Strategy
Rings of adornment can be used to improve the odds of good results from foocubi encounters, and can occasionally help lower buying prices and raise selling prices when in shops—beyond this, the ring is generally used for polypiling fodder if at all. A cursed ring of adornment with a negative enchantment is a (relatively) minor reason to avoid leaving unidentified rings in open inventory, since an incubus might make you wear a cursed one with negative enchantment.
Identification
Dropping a ring of adornment down a sink produces a distinct message unless the hero is blind.[7]
History
In the original Rogue, a ring of adornment is usually cursed since it does nothing but take up ring space and cause ring hunger.
The ring of adornment first appears in Hack 1.21, which is based on Jay Fenlason's Hack, and is included in the initial item list for Hack 1.0. From these versions to NetHack 2.3e, the ring is useless since charisma is not included as an attribute until NetHack 3.0.0.
Messages
- The faucets flash brightly for a moment.
- You dropped a ring of adornment down the sink.
- You are <poorly> adorned.
- You are wearing a ring of adornment, as viewed via enlightenment—"poorly" is only added if the total enchantment of the worn ring(s) is negative.
Variants
NetHack brass
In NetHack brass, a female hero wearing a katyusha gains adornment, with a bonus to charisma equal to its enchantment the same as a ring of adornment.
References
- ↑ src/u_init.c in NetHack 3.6.7, line 165
- ↑ src/mhitu.c in NetHack 3.6.7, line 2478
- ↑ src/mhitu.c in NetHack 3.6.7, line 2508
- ↑ src/mhitu.c in NetHack 3.6.7, line 2494
- ↑ src/mhitu.c in NetHack 3.6.7, line 2539: Another position check occurs here
- ↑ src/mhitu.c in NetHack 3.6.7, line 2471
- ↑ src/do.c in NetHack 3.6.7, line 494