Difference between revisions of "Robe"

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Each [[role]] has a specific penalty for wearing metal [[body armor]], which is added to the difficulty level of each spell cast. Wearing a robe will reduce this penalty by half.<ref>[[spell.c#line1150]]</ref>. If you do not wear metallic body armor, the robe will instead ''decrease'' the spell difficulty by your role's penalty amount.<ref>[[spell.c#line1152]]</ref>
 
Each [[role]] has a specific penalty for wearing metal [[body armor]], which is added to the difficulty level of each spell cast. Wearing a robe will reduce this penalty by half.<ref>[[spell.c#line1150]]</ref>. If you do not wear metallic body armor, the robe will instead ''decrease'' the spell difficulty by your role's penalty amount.<ref>[[spell.c#line1152]]</ref>
  
A robe will not affect the penalty for wearing a [[shield]], or for metallic [[gloves]], [[helmet]]s, or [[boots]].  A wizard wearing a robe will not suffer a [[spellcasting]] penality for wearing [[gauntlets of power]].  This works well for a wizard, who is wielding [[Magicbane]] and/or carrying [[The Eye of the Aethiopica]], but wants to carry a loaded [[bag_of_holding]], because those items confer [[magic_resistance]].
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A robe will not affect the penalty for wearing a [[shield]], or for metallic [[gloves]], [[helmet]]s, or [[boots]].  A wizard wearing a robe will not suffer a [[spellcasting]] penality for wearing [[gauntlets of power]].  This works well for a wizard, who is wielding [[Magicbane]] and/or carrying [[The Eye of the Aethiopica]], but wants to carry a loaded [[bag of holding]], because those items confer [[magic resistance]].
  
 
== Obtaining ==
 
== Obtaining ==

Revision as of 06:03, 25 March 2007

[   robe   Robe.png
Appearance robe
Slot cloak
AC 2
Special
Base price 50 zm
Weight 15
Material cloth

A robe is a special kind of cloak that increases the success rate of spellcasting, even when wearing metallic armor. It also provides MC3.

Effect

Each role has a specific penalty for wearing metal body armor, which is added to the difficulty level of each spell cast. Wearing a robe will reduce this penalty by half.[1]. If you do not wear metallic body armor, the robe will instead decrease the spell difficulty by your role's penalty amount.[2]

A robe will not affect the penalty for wearing a shield, or for metallic gloves, helmets, or boots. A wizard wearing a robe will not suffer a spellcasting penality for wearing gauntlets of power. This works well for a wizard, who is wielding Magicbane and/or carrying The Eye of the Aethiopica, but wants to carry a loaded bag of holding, because those items confer magic resistance.

Obtaining

Aligned priests (and high priests) each have a 6/7 chance of being generated with a robe, which you can then obtain by killing the priest.[3] If you have a sufficiently strong pet, or are willing to accept the murder penalties yourself, this can be a good way to obtain a robe without wishing or polypiling for it.

Robes in SLASH'EM

[   robe   Robe.png
Appearance robe
Slot armor
AC 1
Special
Base price zm
Weight 40
Material leather

Robes in SLASH'EM are not like robes in vanilla Nethack. They are worn in the body armour slot, but do not interfere with, nor enhance (excepting the robe of power) spellcasting or a Monk's martial arts. As such, robes in SLASH'EM are no longer highly sought after in an Ascension kit (except for monks who choose not to suffer the to-hit penalty for wearing body armor).

There are several new types of robes in SLASH'EM:

  • A robe of power enhances your spellcasting ability (its enchantment makes no difference).
  • A robe of weakness sets your strength to 3 (plus any bonuses from rings of gain strength), except that wearing a robe of weakness and gauntlets of power simultaneously has no effect on your strength.
  • A robe of protection offer 5 AC.

Robes are not randomly generated, but ordinary robes can be found on wraiths, wights, barrow wights and Nazgul, and robes of all types can be found on priests.[4]

References