Difference between revisions of "Sanctuary"
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(Add some source references. Also, minions don't respect sanctuary.) |
(more references, more detail) |
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− | A '''sanctuary''' is a [[alignment|co-aligned]] [[temple]]. You will receive sanctuary from its [[priest]] if the priest is peaceful and your alignment is greater than -4.{{refsrc|priest.c|592}} This means [[monster]]s will not enter the temple, and any monsters currently within will not attack you in [[melee]] (though they can still use ranged attacks). | + | A '''sanctuary''' is a [[alignment|co-aligned]]{{refsrc|priest.c|600}} [[temple]].{{refsrc|priest.c|595}} You will receive sanctuary from its [[priest]]{{refsrc|priest.c|597}} if the priest is peaceful{{refsrc|priest.c|601}} and your alignment is greater than -4.{{refsrc|priest.c|592}} This means [[monster]]s will not enter the temple,{{refsrc|mon.c|1134}} and any monsters currently within will not attack you in [[melee]] and flee as if you were standing on a respected [[Elbereth]] square{{refsrc|monmove.c|267}} (though they can still use ranged attacks). Unlike Elbereth, only the following monsters ignore sanctuary: |
− | * | + | * the [[Riders]]{{refsrc|priest.c|589|name=ignore_in_your_sanctuary|comment=<tt>is_minion</tt> is true only for [[high priest]]s and {{monclasssym|A}}}} |
− | + | * [[high priest]]s<ref name='ignore_in_your_sanctuary'/> | |
− | * | + | * all {{monclasssym|A}}<ref name='ignore_in_your_sanctuary'/> |
− | + | * all peaceful monsters{{refsrc|monmove.c|266}}{{refsrc|monmove.c|890}} | |
− | |||
+ | == References == | ||
<references/> | <references/> | ||
{{stub}} | {{stub}} | ||
[[Category:Religion]] | [[Category:Religion]] |
Revision as of 14:15, 11 April 2013
A sanctuary is a co-aligned[1] temple.[2] You will receive sanctuary from its priest[3] if the priest is peaceful[4] and your alignment is greater than -4.[5] This means monsters will not enter the temple,[6] and any monsters currently within will not attack you in melee and flee as if you were standing on a respected Elbereth square[7] (though they can still use ranged attacks). Unlike Elbereth, only the following monsters ignore sanctuary:
References
- ↑ priest.c in NetHack 3.4.3, line 600
- ↑ priest.c in NetHack 3.4.3, line 595
- ↑ priest.c in NetHack 3.4.3, line 597
- ↑ priest.c in NetHack 3.4.3, line 601
- ↑ priest.c in NetHack 3.4.3, line 592
- ↑ mon.c in NetHack 3.4.3, line 1134
- ↑ monmove.c in NetHack 3.4.3, line 267
- ↑ 8.0 8.1 8.2 priest.c in NetHack 3.4.3, line 589: is_minion is true only for high priests and A
- ↑ monmove.c in NetHack 3.4.3, line 266
- ↑ monmove.c in NetHack 3.4.3, line 890
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