Difference between revisions of "Sanctuary"

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(more references, more detail)
(peacefully tending the altar -- there is also the wandering priest monster)
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A '''sanctuary''' is a [[alignment|co-aligned]]{{refsrc|priest.c|600}} [[temple]].{{refsrc|priest.c|595}} You will receive sanctuary from its [[priest]]{{refsrc|priest.c|597}} if the priest is peaceful{{refsrc|priest.c|601}} and your alignment is greater than -4.{{refsrc|priest.c|592}} This means [[monster]]s will not enter the temple,{{refsrc|mon.c|1134}} and any monsters currently within will not attack you in [[melee]] and flee as if you were standing on a respected [[Elbereth]] square{{refsrc|monmove.c|267}} (though they can still use ranged attacks). Unlike Elbereth, only the following monsters ignore sanctuary:
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A '''sanctuary''' is a [[alignment|co-aligned]]{{refsrc|priest.c|600}} [[temple]].{{refsrc|priest.c|595}} You will receive sanctuary from its [[priest]]{{refsrc|priest.c|597}} if the priest is peacefully{{refsrc|priest.c|601}} tending the altar and your alignment is greater than -4.{{refsrc|priest.c|592}} This means [[monster]]s will not enter the temple,{{refsrc|mon.c|1134}} and any monsters currently within will not attack you in [[melee]] and flee as if you were standing on a respected [[Elbereth]] square{{refsrc|monmove.c|267}} (though they can still use ranged attacks). Unlike Elbereth, only the following monsters ignore sanctuary:
  
 
* the [[Riders]]{{refsrc|priest.c|589|name=ignore_in_your_sanctuary|comment=<tt>is_minion</tt> is true only for [[high priest]]s and {{monclasssym|A}}}}
 
* the [[Riders]]{{refsrc|priest.c|589|name=ignore_in_your_sanctuary|comment=<tt>is_minion</tt> is true only for [[high priest]]s and {{monclasssym|A}}}}

Revision as of 18:55, 11 April 2013

A sanctuary is a co-aligned[1] temple.[2] You will receive sanctuary from its priest[3] if the priest is peacefully[4] tending the altar and your alignment is greater than -4.[5] This means monsters will not enter the temple,[6] and any monsters currently within will not attack you in melee and flee as if you were standing on a respected Elbereth square[7] (though they can still use ranged attacks). Unlike Elbereth, only the following monsters ignore sanctuary:

References

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