Difference between revisions of "Scalpel"
Jump to navigation
Jump to search
Ion frigate (talk | contribs) |
|||
Line 9: | Line 9: | ||
|cost=6 | |cost=6 | ||
|weight=5 | |weight=5 | ||
− | |material= | + | |material=metal |
}} | }} | ||
− | A '''scalpel''' is a kind of [[melee]] [[weapon]]. It uses the knife [[skill]], but unlike an actual [[knife]], it is not suitable for [[throw]]ing—doing so will attract a -2 [[to-hit]] penalty, rather than a +2 bonus.<ref>[[dothrow.c#line833]]</ref> | + | A '''scalpel''' is a kind of [[melee]] [[weapon]]. It uses the knife [[skill]], but unlike an actual [[knife]], it is not suitable for [[throw]]ing—doing so will attract a -2 [[to-hit]] penalty, rather than a +2 bonus.<ref>[[dothrow.c#line833]]</ref> It does slightly more damage in melee as compared to a regular knife, and does not rust. |
[[Healer]]s start with a scalpel.<ref>[[u_init.c#line59]]</ref> | [[Healer]]s start with a scalpel.<ref>[[u_init.c#line59]]</ref> | ||
Line 20: | Line 20: | ||
==Strategy== | ==Strategy== | ||
− | The best strategy regarding | + | The best strategy regarding the scalpel is to find something better as soon as possible, as it is a very poor weapon. It is worth keeping as backup weapon against acid blobs and the like, at least until you can [[rustproof]] your primary weapon. |
== References == | == References == |
Revision as of 07:28, 16 April 2010
) | |
---|---|
Name | scalpel |
Appearance | scalpel |
Damage vs. small | 1d3 |
Damage vs. large | 1d3 |
To-hit bonus | +2 |
Weapon skill | knife |
Size | one-handed |
Base price | 6 zm (+10/positive enchant) |
Weight | 5 |
Material | metal |
A scalpel is a kind of melee weapon. It uses the knife skill, but unlike an actual knife, it is not suitable for throwing—doing so will attract a -2 to-hit penalty, rather than a +2 bonus.[1] It does slightly more damage in melee as compared to a regular knife, and does not rust.
Healers start with a scalpel.[2]
Forcing
If you try to force a lock, there is a large chance the scalpel will break.
Strategy
The best strategy regarding the scalpel is to find something better as soon as possible, as it is a very poor weapon. It is worth keeping as backup weapon against acid blobs and the like, at least until you can rustproof your primary weapon.
References
- This page is a stub. Should you wish to do so, you can contribute by expanding this page.