|Damage vs. small||1d3|
|Damage vs. large||1d3|
|Base price||6 zm|
A scalpel is a kind of melee weapon. It uses the knife skill, but unlike an actual knife, it is not suitable for throwing—doing so will attract a -2 to-hit penalty rather than a +2 bonus. It does slightly more damage in melee than a regular knife and has a better to-hit bonus, and, being made of metal instead of iron, does not rust.
The best strategy regarding the starting scalpel is to find something better as soon as possible, because it is a very poor weapon on par with an orcish dagger. It is worth keeping as a backup weapon against acid blobs and the like until you can rustproof your primary weapon.
A scalpel is a very sharp knife used for surgery ... Merely
touching a medical scalpel with bare hands to test it will
cut through the skin. ... Medical scalpel blades are gradually
curved for greater precision when cutting through tissue.