Difference between revisions of "Stalker"

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The '''stalker''', {{monsym|stalker}}, is a [[monster]] in [[NetHack]].  They are always generated [[invisibility|invisible]]{{refsrc|makemon.c|969}}, and are therefore referred to as '''invisible stalkers'''.  Eating stalker meat, whether from the [[corpse]] or from a [[tin]], will either turn the player temporarily invisible for 50-149 turns{{refsrc|eat.c|832}} (if they are not already invisible) or permanently invisible with the [[see invisible]] intrinsic (if they are already invisible, temporarily or otherwise). When wearing a [[Mummy wrapping]], you are not invisible and therefore are not eligible to receive the [[see invisible]] and permanent [[invisibility]] intrinsics. Killing and eating two stalkers in rapid succession is one of the most reliable ways of obtaining these intrinsics. It should be noted that eating stalker meat in the heat of battle is not generally recommended as it will stun you upon consumption.
 
  
Similarly, [[player]]s polymorphed into stalkers are permanently [[stun]]ned.
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The '''stalker''', {{monsym|stalker}}, is a [[monster]] that appears in [[NetHack]]. They are always generated [[invisible]],{{refsrc|src/makemon.c|1251|version=NetHack 3.6.6}} and are therefore referred to as '''invisible stalkers'''.
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Eating stalker meat will [[stun]] the player and turn them temporarily invisible for 50-149 turns if they are not already invisible; if eaten while already invisible, the player will become permanently invisible indefinitely and gain the [[see invisible]] intrinsic.{{refsrc|src/eat.c|996|version=NetHack 3.6.6}} Wearing a [[mummy wrapping]] counts as being visible for this purpose.
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[[Player]]s polymorphed into stalkers are permanently stunned.
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==Generation==
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Stalkers are always generated invisible as indicated above, and will always be hostile when generated normally.
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==Strategy==
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Stalkers can hit fairly hard and move at the same speed as a normal player, making them annoying to face or avoid unless you have a means of detecting them such as [[telepathy]].
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Stalker meat is one of the more reliable sources of the see invisible intrinsic, either through eating two separate servings in quick succession or else eating one with a wearable source of invisibility. As eating stalkers stuns you, be sure to avoid the temptation to do so in the midst of battle unless you can cure it quickly (e.g., with a [[unicorn horn]]).
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==Origin==
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The stalker is based on a Dungeons & Dragons monster known formally as the ''invisible stalker''. The use of the glyph for elementals ({{mcsl|E}}) reflects that they are a species of air elemental.
  
 
==History==
 
==History==
The stalker is based on a Dungeons & Dragons monster known formally as the ''invisible stalker''.  As most versions of [[Hack]] and [[NetHack]] have automatically prefixed monster names with "invisible" when actions that refer to an invisible monster have been involved, the word "invisible" is dropped from the monster's name to avoid the redundant "invisible invisible stalker".
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As most versions of [[Hack]] and [[NetHack]] automatically prefix monster names with "invisible" when relaying actions referring to an invisible monsterd, the word "invisible" is dropped from the monster's name to avoid the redundant "invisible invisible stalker".
  
Nevertheless, for a very long time the symbol {{white|I}} was used to represent the stalker (I meaning "invisible").  This changed in [[NetHack 3.3.0]], when the {{white|I}} symbol was appropriated to indicate the last known position of any invisible monster. The use of the symbol for elementals reflects that they are really a species of air elemental.
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The symbol {{white|I}} was used to represent the stalker (I meaning "invisible") until [[NetHack 3.3.0]], where it was appropriated to indicate the last known position of any invisible monster.
  
 
==References==
 
==References==
 
<references/>
 
<references/>
  
{{nethack-343}}
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{{nethack-366}}
 
[[Category:Monsters]]
 
[[Category:Monsters]]

Revision as of 05:42, 27 April 2021

The stalker, E, is a monster that appears in NetHack. They are always generated invisible,[1] and are therefore referred to as invisible stalkers.

Eating stalker meat will stun the player and turn them temporarily invisible for 50-149 turns if they are not already invisible; if eaten while already invisible, the player will become permanently invisible indefinitely and gain the see invisible intrinsic.[2] Wearing a mummy wrapping counts as being visible for this purpose.

Players polymorphed into stalkers are permanently stunned.

Generation

Stalkers are always generated invisible as indicated above, and will always be hostile when generated normally.

Strategy

Stalkers can hit fairly hard and move at the same speed as a normal player, making them annoying to face or avoid unless you have a means of detecting them such as telepathy.

Stalker meat is one of the more reliable sources of the see invisible intrinsic, either through eating two separate servings in quick succession or else eating one with a wearable source of invisibility. As eating stalkers stuns you, be sure to avoid the temptation to do so in the midst of battle unless you can cure it quickly (e.g., with a unicorn horn).

Origin

The stalker is based on a Dungeons & Dragons monster known formally as the invisible stalker. The use of the glyph for elementals (E) reflects that they are a species of air elemental.

History

As most versions of Hack and NetHack automatically prefix monster names with "invisible" when relaying actions referring to an invisible monsterd, the word "invisible" is dropped from the monster's name to avoid the redundant "invisible invisible stalker".

The symbol I was used to represent the stalker (I meaning "invisible") until NetHack 3.3.0, where it was appropriated to indicate the last known position of any invisible monster.

References