Difference between revisions of "Talk:Polypiling"

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The page states that upgrading an object will "fix" hazy, meaning it wont revert back. Either I dont understand this correctly or the info is wrong. I polypiled and got a chest, which I tinkered into an ice box.  Then I stored my stash in it, left, and came back to a single unicorn horn. Just a friendly warning, upgrading has no effect on an object reverting back.
 
The page states that upgrading an object will "fix" hazy, meaning it wont revert back. Either I dont understand this correctly or the info is wrong. I polypiled and got a chest, which I tinkered into an ice box.  Then I stored my stash in it, left, and came back to a single unicorn horn. Just a friendly warning, upgrading has no effect on an object reverting back.
:Looks like whoever added that misread the opening paragraph on [[Upgrading objects]] - it says that upgraded objects do not need to be fixed.  That is true, but upgraded objects don't lose the "hazy" status, they just don't gain it.  Why would you polypile for a chest, btw?  They're quite common. -[[User:Ion frigate|Ion frigate]] 13:45, 4 December 2010 (UTC)
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:Looks like whoever added that misread the opening paragraph on [[Upgrading objects]] - it says that upgraded objects do not need to be fixed.  That is true, but upgraded objects don't lose the "hazy" status, they just don't gain it.  Why would you polypile for a chest, by the way?  They're quite common. -[[User:Ion frigate|Ion frigate]] 13:45, 4 December 2010 (UTC)

Revision as of 13:46, 4 December 2010

I got a message about 300 rocks shuddering when I dipped them into a potion of polymorph. Is the following really true?

"Also note that if you polymorph an object in your inventory by dipping it in a potion of polymorph, it won't get a system shock, so if you have enough potions, it's safe to try turning a pile of 300 rocks into diamonds, though if you quaff it or throw it at a monster, system shock will still apply."

Tjr 03:13, 19 May 2009 (UTC)

wizards and books

", unless you are Wizard, in which case you are very likely to succeed in writing a book of your choice"

I prefer to first polypile duplicate / useless books, then write the remaining spells (possibly on the books blanked by polymorph). Very early in the game, when you do not yet have many books to polypile, you most likely also don't have the necessary luck to write ones. Anyway, this is strategy advice and belongs in that section.Tjr 12:53, 20 May 2009 (UTC)

  • I believe it is strictly correct for a wizard generated with a spellbook of cure blindness, a potion of polymorph and no ring of polymorph control to immediately polypile the spellbook; by the time cure blindness needs to be relearned, it will probably no longer be necessary; in the meantime, should the resulting spellbook be low-level, the player knows an extra spell -66.69.233.42 16:28, October 15, 2010 (UTC)

alternating material piles

[rgrn thread] -- is it really true golems will be generated from the top? IIRC, that was randomized. If not, it would be an efficient (and tedious) way to protect you rings etc. -Tjr 14:59, 3 June 2009 (UTC)

polypiling artifacts

Is it really true artifacts cannot be polymorphed? I thought they just have a much higher chance to resists, and will never turn into another artifact. -Tjr 10:59, February 4, 2010 (UTC)

I just tried it in wizmode, and it looks like you're right. After zapping my pile fore more than 100 times, the artifacts eventually polymorph. The wand, potion and spellbook of polymorph, on the other hand seem to be completely immune to polymorph. Galehar 15:19, February 4, 2010 (UTC)

Strategy section

The strategy section reads like a list. Which is fine, or at least it would be if it were actually a list. I was thinking of adding, later, a bunch of sections to break them off into like "When to polypile," "When not to polypile," "General tips," etc, so that it's far easier to see what's relevant to a player's situation. Feagradze 13:50, June 29, 2010 (UTC)

Feel free to flesh out a separate list "the perfect polypiling" or some such. Your plans look very reasonable. (I'm the original author.) Tjr 23:51, June 29, 2010 (UTC)
  • The rambler zaps a wand of nested formatting +4!
    Done. Can't help but think it's missing something, though. And I don't know what... « Feagradze 06:07, July 1, 2010 (UTC) »
  • Speak of the devil, though. I was hoping to eventually make a complicated spreadsheet that forks out the ideal way to set up a line, as per a few constraints (namely, number of wand charges, though also a sanity switch for how much time they feel like spending). Something like Clippy for polypiling, albeit in desktop form. Currently, that's beyond my ability. Conversely, not for long. More limited by finding the notes for such in my god-awfully huge un-indexed pile of notes. With luck, expect an external link on this page to that eventually. « Feagradze 06:51, July 1, 2010 (UTC) »

polypiling spellbooks

The article is flat wrong; polypiling spellbooks is an amazing way to learn dozens of new spells for nearly free. 72.84.183.198 23:32, 23 November 2010 (UTC)

Fixed. BTW, you can edit yourself, you don't need anybody's permission. --Tjr 01:27, 24 November 2010 (UTC)

SlashHack

The page states that upgrading an object will "fix" hazy, meaning it wont revert back. Either I dont understand this correctly or the info is wrong. I polypiled and got a chest, which I tinkered into an ice box. Then I stored my stash in it, left, and came back to a single unicorn horn. Just a friendly warning, upgrading has no effect on an object reverting back.

Looks like whoever added that misread the opening paragraph on Upgrading objects - it says that upgraded objects do not need to be fixed. That is true, but upgraded objects don't lose the "hazy" status, they just don't gain it. Why would you polypile for a chest, by the way? They're quite common. -Ion frigate 13:45, 4 December 2010 (UTC)