Difference between revisions of "Talk:Ruins of Moria"
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--[[User:Ozymandias|Ozymandias]] ([[User talk:Ozymandias|talk]]) 21:57, 21 July 2013 (UTC) | --[[User:Ozymandias|Ozymandias]] ([[User talk:Ozymandias|talk]]) 21:57, 21 July 2013 (UTC) | ||
− | This is my observation of Moria after two runs through it. | + | This is my observation of Moria after two runs through it. I'm making a third run for purposes of this entry. |
− | The first level you arrive in a big room. Outside the room has a good deal of lava and scattered gems. This level has no real special charecticis. | + | The first level you arrive in a big room. Outside the room has a good deal of lava and scattered gems. This level has no real special charecticis. This level stayed the same through out both trips. Here is a screen shot. |
[URL=http://s27.photobucket.com/user/Alan_Beck/media/Level1Moria_zps382b42e4.png.html][IMG]http://i27.photobucket.com/albums/c199/Alan_Beck/Level1Moria_zps382b42e4.png[/IMG][/URL] | [URL=http://s27.photobucket.com/user/Alan_Beck/media/Level1Moria_zps382b42e4.png.html][IMG]http://i27.photobucket.com/albums/c199/Alan_Beck/Level1Moria_zps382b42e4.png[/IMG][/URL] | ||
+ | |||
+ | The second level is also static. It appears to be a homage to Gandolf fighting the Balrog in LOTR. The level consists of one narrow bridge surrounded by lava. The bridge has two hole in it. The one confirmed monster is a unique demon called Durin's Bane. He is guranteed to be generated with a +7 fireproof bullwhip. He flies and is fairly strong in melee. He will fly out onto the lava at times so while I'd advised a player to take him out with wands/spells targeting while on lava makes you lose the bullwhip so I'd attack him solely while he is on the bridge. | ||
+ | |||
+ | This is a image of level two. | ||
+ | |||
+ | [URL=http://s27.photobucket.com/user/Alan_Beck/media/MoriaLevel2_zps9cb9523a.png.html][IMG]http://i27.photobucket.com/albums/c199/Alan_Beck/MoriaLevel2_zps9cb9523a.png[/IMG][/URL]---Ndwolfwood 00:15, 1 September 2014 (UTC) |
Revision as of 00:15, 1 September 2014
Here is, as best as I can tell, the up-to-date code for the Ruins of Moria dungeon branch for UnNetHack (and also standalone patch?)
https://github.com/Lartza/unnethack/blob/master/dat/moria.des
From what I can tell, it should be not too hard to get a decent-looking article from this file.
If someone could do that, that would be great!
--Ozymandias (talk) 21:57, 21 July 2013 (UTC)
This is my observation of Moria after two runs through it. I'm making a third run for purposes of this entry.
The first level you arrive in a big room. Outside the room has a good deal of lava and scattered gems. This level has no real special charecticis. This level stayed the same through out both trips. Here is a screen shot.
[URL=http://s27.photobucket.com/user/Alan_Beck/media/Level1Moria_zps382b42e4.png.html][IMG]http://i27.photobucket.com/albums/c199/Alan_Beck/Level1Moria_zps382b42e4.png[/IMG][/URL]
The second level is also static. It appears to be a homage to Gandolf fighting the Balrog in LOTR. The level consists of one narrow bridge surrounded by lava. The bridge has two hole in it. The one confirmed monster is a unique demon called Durin's Bane. He is guranteed to be generated with a +7 fireproof bullwhip. He flies and is fairly strong in melee. He will fly out onto the lava at times so while I'd advised a player to take him out with wands/spells targeting while on lava makes you lose the bullwhip so I'd attack him solely while he is on the bridge.
This is a image of level two.
[URL=http://s27.photobucket.com/user/Alan_Beck/media/MoriaLevel2_zps9cb9523a.png.html][IMG]http://i27.photobucket.com/albums/c199/Alan_Beck/MoriaLevel2_zps9cb9523a.png[/IMG][/URL]---Ndwolfwood 00:15, 1 September 2014 (UTC)