Difference between revisions of "Talk:Ruins of Moria"

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--[[User:Ozymandias|Ozymandias]] ([[User talk:Ozymandias|talk]]) 21:57, 21 July 2013 (UTC)
 
--[[User:Ozymandias|Ozymandias]] ([[User talk:Ozymandias|talk]]) 21:57, 21 July 2013 (UTC)
  
This is my observation of Moria after two runs through it.   
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This is my observation of Moria after two runs through it.  I'm making a third run for purposes of this entry.   
  
The first level you arrive in a big room. Outside the room has a good deal of lava and scattered gems. This level has no real special charecticis.   
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The first level you arrive in a big room. Outside the room has a good deal of lava and scattered gems. This level has no real special charecticis.  This level stayed the same through out both trips. Here is a screen shot. 
  
 
[URL=http://s27.photobucket.com/user/Alan_Beck/media/Level1Moria_zps382b42e4.png.html][IMG]http://i27.photobucket.com/albums/c199/Alan_Beck/Level1Moria_zps382b42e4.png[/IMG][/URL]
 
[URL=http://s27.photobucket.com/user/Alan_Beck/media/Level1Moria_zps382b42e4.png.html][IMG]http://i27.photobucket.com/albums/c199/Alan_Beck/Level1Moria_zps382b42e4.png[/IMG][/URL]
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The second level is also static. It appears to be a homage to Gandolf fighting the Balrog in LOTR. The level consists of one narrow bridge surrounded by lava. The bridge has two hole in it. The one confirmed monster is a unique demon called Durin's Bane.  He is guranteed to be generated with a +7 fireproof bullwhip.  He flies and is fairly strong in melee. He will fly out onto the lava at times so while I'd advised a player to take him out with wands/spells targeting while on lava makes you lose the bullwhip so I'd attack him solely while he is on the bridge. 
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This is a image of level two. 
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[URL=http://s27.photobucket.com/user/Alan_Beck/media/MoriaLevel2_zps9cb9523a.png.html][IMG]http://i27.photobucket.com/albums/c199/Alan_Beck/MoriaLevel2_zps9cb9523a.png[/IMG][/URL]---Ndwolfwood 00:15, 1 September 2014 (UTC)

Revision as of 00:15, 1 September 2014

Here is, as best as I can tell, the up-to-date code for the Ruins of Moria dungeon branch for UnNetHack (and also standalone patch?)


https://github.com/Lartza/unnethack/blob/master/dat/moria.des


From what I can tell, it should be not too hard to get a decent-looking article from this file.

If someone could do that, that would be great!

--Ozymandias (talk) 21:57, 21 July 2013 (UTC)

This is my observation of Moria after two runs through it. I'm making a third run for purposes of this entry.

The first level you arrive in a big room. Outside the room has a good deal of lava and scattered gems. This level has no real special charecticis. This level stayed the same through out both trips. Here is a screen shot.

[URL=http://s27.photobucket.com/user/Alan_Beck/media/Level1Moria_zps382b42e4.png.html][IMG]http://i27.photobucket.com/albums/c199/Alan_Beck/Level1Moria_zps382b42e4.png[/IMG][/URL]

The second level is also static. It appears to be a homage to Gandolf fighting the Balrog in LOTR. The level consists of one narrow bridge surrounded by lava. The bridge has two hole in it. The one confirmed monster is a unique demon called Durin's Bane. He is guranteed to be generated with a +7 fireproof bullwhip. He flies and is fairly strong in melee. He will fly out onto the lava at times so while I'd advised a player to take him out with wands/spells targeting while on lava makes you lose the bullwhip so I'd attack him solely while he is on the bridge.

This is a image of level two.

[URL=http://s27.photobucket.com/user/Alan_Beck/media/MoriaLevel2_zps9cb9523a.png.html][IMG]http://i27.photobucket.com/albums/c199/Alan_Beck/MoriaLevel2_zps9cb9523a.png[/IMG][/URL]---Ndwolfwood 00:15, 1 September 2014 (UTC)