Difference between revisions of "Talk:Ruins of Moria"

From NetHackWiki
Jump to navigation Jump to search
Line 27: Line 27:
 
   
 
   
 
The third level appears to be a standard dungeon room except for the fact you are given the message the dungeon feels less persistent.  However everytime you leave and reenter the level it changes.  This means that any items or pets  be lost if you leave them on this level.  ----00:30, 1 September 2014 (UTC)
 
The third level appears to be a standard dungeon room except for the fact you are given the message the dungeon feels less persistent.  However everytime you leave and reenter the level it changes.  This means that any items or pets  be lost if you leave them on this level.  ----00:30, 1 September 2014 (UTC)
 +
This is a image of the third level. 
 +
http://i27.photobucket.com/albums/c199/Alan_Beck/MoriaLevel3_zpsd059992b.pngNdwolfwood

Revision as of 00:48, 1 September 2014

Here is, as best as I can tell, the up-to-date code for the Ruins of Moria dungeon branch for UnNetHack (and also standalone patch?)


https://github.com/Lartza/unnethack/blob/master/dat/moria.des


From what I can tell, it should be not too hard to get a decent-looking article from this file.

If someone could do that, that would be great!

--Ozymandias (talk) 21:57, 21 July 2013 (UTC)

This is my observation of Moria after two runs through it. I'm making a third run for purposes of this entry. Moria is innudated with orcs of all kinds especially deeps orcs. It also generates scrolls of teleport named Word of Recall.

The first level you arrive in a big room. Outside the room has a good deal of lava and scattered gems. This level has no real special charecticis. This level stayed the same through out both trips. There is a staircase going upwards to the next level. Here is a screen shot.

[URL=http://s27.photobucket.com/user/Alan_Beck/media/Level1Moria_zps382b42e4.png.html][IMG]http://i27.photobucket.com/albums/c199/Alan_Beck/Level1Moria_zps382b42e4.png[/IMG][/URL]

The second level is also static. It appears to be a homage to Gandolf fighting the Balrog in LOTR. The level consists of one narrow bridge surrounded by lava. The bridge has two holes in the center. The bridge is also guranteed to have a burnt robe and burnt staff. A obvious reference to Gandolf's fight. The one confirmed monster is a unique demon called Durin's Bane. He is guranteed to be generated with a +7 fireproof bullwhip. He flies and is fairly strong in melee. He will fly out onto the lava at times so while I'd advised a player to take him out with wands/spells targeting while on lava makes you lose the bullwhip so I'd attack him solely while he is on the bridge. In order to proceed further one most have some means to fly levitate or a scroll of earth in order to plug up the holes in the bridge. As you are going up in Moria falling through the holes takes you to the first level.

This is a image of level two.

[URL=http://s27.photobucket.com/user/Alan_Beck/media/MoriaLevel2_zps9cb9523a.png.html][IMG]http://i27.photobucket.com/albums/c199/Alan_Beck/MoriaLevel2_zps9cb9523a.png[/IMG][/URL]---Ndwolfwood 00:15, 1 September 2014 (UTC)


The third level appears to be a standard dungeon room except for the fact you are given the message the dungeon feels less persistent. However everytime you leave and reenter the level it changes. This means that any items or pets be lost if you leave them on this level. ----00:30, 1 September 2014 (UTC) This is a image of the third level. http://i27.photobucket.com/albums/c199/Alan_Beck/MoriaLevel3_zpsd059992b.pngNdwolfwood